sved's Recent Forum Activity

  • Thanks for your t-i-p, but i would not be willing to waste time waiting for each of them to load individually. I would try one, maybe two, then leave.

    That's why it would be great to be able to pre-load lots of games in a comfortable way.

  • That intro needs a skip button.

  • I wanted to see what's available on the arcade nowadays after a long while away from scirra forums... to do so, I opened about 20 games in once in their own tab.

    I started playing the first game, found the sound level quite low and tuned the volume up.

    That was a mistake.

    I soon got about dozens of splash screen music blaring full power in my earphones. I managed to close the whole window before my sanity was impacted, but am wary about going back there again...

    So, suggestion here: could we have a mute/volume function directly on the arcade interface that would override the game inside?

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  • Buying generic domain names to overcharge them later on? Lame.

  • Thank you so much for the summaries Kyatric, going back to the forum after a long absence is much easier with these!

  • Nice, i like the bobbling in mid step of the astronaut, I will certainly "inspire" from this.

  • I actually was looking into this not long ago, how to make things interesting in caves... my main reference here was Cave Story, especially the puffy enemies that can hover for a while... they are passive, and get an aggressive behaviour when on range, hover then try to smash the player when above. The bats wait then dive toward the player when in range, then go slowly back to sleeping position if they miss.

    I like the idea of idle enemies that will not be aggressive if you don't disturb them, with a different behaviour depending of situation (attack, flee, taunt, jump ledge, dive from ledge...), it gives a feeling that the caves are having a life/routine of their own, that you just disturbed, and will slowly get back to peace once you leave.

  • Wow. Kinda reminds me of lain, in a good way.

  • Hi all,

    I just made the jump to construct2, and I 'm having fun with the new sprite editor, but it feels a bit tight.

    Here are few things i would like to have:

    • resize "by hand" with handles
    • a manual cropping tool
    • make the mirror, flip, rotate and resize functions only apply to the selected area when i use the Rectangle select function
    • a "center of artboard" icon besides the X and Y coordinates to move the origin point directly there
    • layers would be great
    • then transparency
    • create a palette of colours and save it (to make them common to a whole layout/project)

    Christmas is coming soon, right?

  • Worse here, I have never seen any comma on my rep number!

  • I'm 29, working in a totally different field with a remote interest in making games since young. I'm happier with the design/planning/dreaming phase so programming being too much of a hurdle to train for, i was looking for a way around.

    I found Construct about a year ago through Konkaj's blog, and still find it hardly accessible (did you see the lerp stuff? all these numbers?), so I am still in the approach phase, ripping out open all these innocent caps grazing the forum grass to understand how they work, with mitigated successes so far.

    (and i'm a TF2 player too ^^)

  • Great stuff, I also quite appreciate your articles about writing,I'll be following your blog closely!

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sved

Member since 15 May, 2011

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