sved's Recent Forum Activity

  • No announcement yet.

    Unless we both missed something?

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  • Great idea! That'd be something to consider on the next update (along with sounds, bodies, more tiles... )

    edit: we added the bit of backstory that explains the context, here and on newsground, enjoy!

  • We completed our entry for the newsground jam! (Jaydon just went to sleep)

    STEALTH 2D

    A make-your-own-level top-down action shooter with stealth mechanics, inspired by sandbox games that features an editor for creative mode.

    Test it here: http://www.newgrounds.com/portal/view/694155

    And download the test level to upload in the editor here: https://www.dropbox.com/s/ej4priyyzynqbds/Newgrounds_Stealth_v2.0_myGame.json?dl=0

  • http://www.newgrounds.com/portal/view/694155

    by Jaydon (aka the all-nighter) & Sved

    STEALTH 2D

    [quote:3tbhexxa]You are infiltrating an extremist triangle cult, trying to get your hands on the Trinity, the famed idol they stole and use in eldritch rituals.

    A make-your-own-level top-down action shooter with stealth mechanics, inspired by sandbox games that features an editor for creative mode.

    Not to mention you could also share your level creations!

    ---

    Hold "H" key for HELP & INSTRUCTIONS.

    I recommend downloading and importing the demo level to try it out:

    https://www.dropbox.com/s/ej4priyyzynqbds/Newgrounds_Stealth_v2.0_myGame.json?dl=0

    To import, just drag file into the "OPEN" icon or just click "OPEN" and select file.

    ---

    Game Controls

    WASD to move, aim with mouse

    left click to fire (open these doors with your GUNS)

    go up close without getting seen for melee kills

    Enjoy!

  • Ooooh I like that. And I really want to see how you would make the co-op happen!

  • Aaaand another one. I'm not sure I should put my things here, since I 'm technically not working on them...

    Invaders manager 1978

  • A day off (or frogger, please)

  • Procrastinating at work, so mock-ups:

    Alley cat

    goblin union rampage.

  • Hey! Well there are actually more answers than I thought... Please wait a bit for replies, I need to browse through everyone's work first!

  • I come up with plenty of concepts, but getting them to move is giving me headaches and doesn't come through. Trying to build things in pre-made engines like C2 still takes me forever and I wish I had time to actually learn to code. But I rather focus on things that works and get a specialist that can make it happen.

    I'm looking mostly at mobile market, for both games and professional apps, preferably iOS but open to Android. I need someone who can ship and update on the game side, and prototype fast to showcase proposals to client on the app side, before getting a coder to do it clean from scratch (unless you can also code).

    I can pay freelance fees or we can work out a royalties rate, whichever works best for you.

    In the best case, you are around GMT+8 and have south-east Asia rates or similar, you are a professional in the field since few years, and know your way around paperwork and contracting stuff. I would appreciate if you are flexible (or build for flexibility) are consistent and get things done!

    Recent things I do/did

    top-dow stealth

    point'n'click

    alley cat 're-make'

    Weather app concept

    and serious healthcare stuff (if you can do that, I'm VERY interested)

    I can answer any question here, or PM, or mail... whichever you prefer!

  • But if you really get 100K, it doesn't really matter which one you choose.

  • Now you do.

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sved

Member since 15 May, 2011

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