Kastas's Recent Forum Activity

  • Problem Description

    Official Ejecta plugin syntax error?

    Description of Capx

    Ejecta plugin, single event - ''Ejecta/Is Authenticated''

    Steps to Reproduce Bug

    • Run Layout

    Observed Result

    Browser error(Javascript error! SyntaxError: missing name after . operator)

    xcode error(SyntaxError: Unexpected token ','. Expected a property name after '.'. at line 32897 in index.js)

    Expected Result

    Running game.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 7 Professional SP1 64bit

    Construct 2 Version ID

    r165 64bit

  • [quote:fckt8hbg]2. Download Ejecta and extract the files to a folder on your Mac. (Don't extract to a Windows PC and copy it over - it seems to change the file permissions and break the build.)

    justifun

  • Hi Ashley Im using C2 for long time and most of the time when i edit a sprite im thinking "it would be awesome if i had a magic hand tool".sometimes its very hard with the eraser to delete some areas (with the same colour) because of the shape of image.and if i got an animation of 80 frames i had to do this 80 times. So a magic hand (or wand if youre using gimp)would be a very good and faster solution.Please think about it.

    everyone who read the post and likes the idea please comment so guys from scirra include it in the future.and sorry for my poor english <img src="smileys/smiley19.gif" border="0" align="middle" />

    Try filling with alpha set to zero.

    <img src="https://dl.dropboxusercontent.com/u/3232744/fill.png" border="0" />

  • <img src="https://dl.dropboxusercontent.com/u/3232744/live.jpg" border="0" />

  • It got worse by ~20fps. No physics used.

  • You should adjust "max speed" or "deceleration" as well.

  • <img src="https://dl.dropboxusercontent.com/u/3232744/draw.png" border="0" />

    On a hurry I refreshed download page several times and got several "quick draw" badges. That wasn't on purpose. Sorry.

  • Try this workaround: capx

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  • <img src="https://dl.dropboxusercontent.com/u/3232744/size.png" border="0" />

  • crushingdower

    On touched set rotateDir to 1-rotateDir.

  • You have conflicting conditions:

    "Platform is moving" and "Platform is not on the floor" want to play their own animations the moment the player leaves a ground.

    You could solve it like that:

    <img src="https://dl.dropboxusercontent.com/u/3232744/metroid.jpg" border="0" />

  • Soundcloud comes to mind first.

Kastas's avatar

Kastas

Member since 17 Jan, 2011

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