Test
capx
Then player changes direction say from right to left and both keys are pressed, on left release - animation stays left (player moonwalks).
Maybe there is a way around forcing animation change in such a case?
Thanks for replays.
Running animations by double clicking their names would be nice.
P.s.: Space Blaster on Facebook looks broken
<img src="http://dl.dropbox.com/u/3232744/error.png" border="0" />
Had the same problem - solution here.
Can't figure out how to make a pause.
"On any key pressed - Set time scale to 0" ???
dl.dropbox.com/u/3232744/pause/index.html
dl.dropbox.com/u/3232744/pause.capx
Thank You.
Sure, it had to be giant on/off switch.
Moving on.
r54 and earlier;
Problem: the jump button works only once;
Example:
dl.dropbox.com/u/3232744/jump/index.html
dl.dropbox.com/u/3232744/jump.capx
I can't be sure if it's a bug, cos I test touch functions on emulators.
Develop games in your browser. Powerful, performant & highly capable.
WebGL water simulation
WebGL water simulation video
I don't think html5 will ever be used for games.
Well... It's already used... and quit successfully.
mario.fromlifetodeath.com
playbiolab.com
effectgames.com/effect/games/crystalgalaxy
...
These are not the droids you're looking for.
<img src="http://dl.dropbox.com/u/3232744/yap.png" border="0" />
Straight forward method of 3DObject texture animation:
http://dl.dropbox.com/u/3232744/Box_exe.rar
http://dl.dropbox.com/u/3232744/box.rar
http://dl.dropbox.com/u/3232744/sc230t1/index.html
No sound, cos it lags on server.
Member since 17 Jan, 2011