Link to .capx file (required!):
docs.google.com/file/d/0ByVDqjL7iiZVQlJfMDRnRDhQNnc/edit
Steps to reproduce:
1. Add two object sprites Sprite and Sprite2
2. Add solid behavior to the Sprite2
3. Add platform behavior to the Sprite
4. Add to event sheet "On start of layout": "Sprite set Platform vector X 1000"
Observed result:
No matter how great is the value of "vector X" the shift is always the same.
Expected result:
Sprite object move to vector X value.
Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: yes
Operating system & service pack:
Windows 7
Construct 2 version:
r 139