Seems to works with Space is down instead of On Space pressed.
Talking about badges, I am a bit lost with this one:
<img src="http://dl.dropbox.com/u/3232744/Evaluator.png" border="0" />
Leave some feedback on a page
Can I save the progress of the game??
Yes, via browser's cookies.
Manual
Tutorial
<img src="http://dl.dropbox.com/u/3232744/a.gif" border="0" />
Try EaseTween behavior where you can specify xy distance, speed and tween:
Demo
capx
Again, C2 does the math for you. https://dl.dropbox.com/u/666516/moveatmouseangle.capx
Again, C2 does the math for you.
https://dl.dropbox.com/u/666516/moveatmouseangle.capx
C2 and newt at their best. Crazy simple. I feel like an ...
The great thing about C2 is that it does all the trigonometry for you.
My approach would be:
No syntax error for me:
Sprite.Platform.MaxSpeed+1
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Would it work for your project done this way?
Could you provide more details or capx file? What other behaviors apple or bubble has?
Microsoft Expression Encoder is great. Although free version limits continuous capturing to 10 minute segments.
Well i am making a game, over 900 events and the next thing afte ri save it, c2 crashed. i have auto backup but the file is game.capx.backup1, How to open it?
How about renaming file by deleting ".backup1" and opening "game.capx" as usual.
Member since 17 Jan, 2011