Kyatric's Recent Forum Activity

  • Do you know if it's possible to rotate de image/text keeping them in the same position, as the roulette wheel is spinning?

    Use the pin behavior possibly.

  • It would be very useful but all the links that are in the linked post are always expired (the links to dropbox)

    Then post in the topic asking the author to post another working link, or if the community could post the projects.

  • Sticky topic in this forum : construct.net/en/forum/scirra-website/website-issues-and-feedback-35/arcade-132925

    You can also look in this topic in order to find a website that will host your games.

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  • That is by design.

    Only a single layout "lives" in memory at a time, and objects on a layout are loaded when the layout is loaded.

    As soon as you go to a different layout, all objects/instances (except for those which are explicitly global in their properties) will be destroyed.

    It is still not clear what exactly you are trying to do.

    The big picture, "updating an object on a different layout" is the solution you decided was answering what you were trying to do.

    What are you trying to do exactly ?

  • You have not added picking conditions to your "SpeedCheck" function.

  • Consider providing your project.

    With what you are describing, this is nothing more than a guessing game.

    With the project, users of this forum are going to be able to investigate exactly what is going on and how to fix it.

    You have at least two layouts, so are you sure that the event sheet that contains your code is the one that is set in the layout's properties ?

    Are you sure your destination layout is really named "Overworld screen" and not " Overworldscreen" or "overwOrld screen" ?

  • You can "resize" the main panel and the "Animation 1 Frames (1)" panel.

    This will display more tools in the toolbar on the left.

    And when going down enough, you'll find the image points and collision mask icons.

  • This is possibly a picking issue.

    The System "Compare two values" condition does no picking.

    So if you have several instances no specific instance is picked.

    Even less since it is in a function for which all picking is reset anyway.

    So you need to pick your enemy again with "Pick by UID".

    And same if there are more than one "UserSoldier".

    Finally, instead of the Compare two values, use the compare instance variable condition of the Enemy object itself directly.

  • For your license the first thing is to download and install Construct 2 and then apply your license as instructed in the linked manual articles.

    Once done, you can then open the template file (capx) inside of Construct 2.

    You can unzip the graphic assets to a folder on your computer and add them to any sprite, tiled background, or other kind of graphical object like that within your projects.

  • BLACKMASK CEO I guess this is the topic you are looking for...

  • Using a distant API is likely going to require using AJAX - construct.net/en/make-games/manuals/construct-3/plugin-reference/ajax.

  • Hi there people! It took a while to realize what had happened

    Private Messages

    Those were cut for moderation issues.

    The web dev team is aware they are missing and are thinking about what form of private communication could be added back. No ETA at this time though.

    Images

    So this is one I really can't stand. Long gone were the days of 2012 where every image you upload disappears in a few months because the forum needs more diskspace, we have things like imgur now, or google drive. Oh wait we can't link to them any more.

    Hello 2012!

    Hello, you can add any link to an image between

    [img][/img]

    tags.

    You can even upload your image directly to the forums when posting a message.

    Notification Flooding

    You can manage your notifications thanks to the dedicated link in the notification tab - construct.net/en/profile/notifications/settings

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Kyatric

Member since 18 Aug, 2010

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