wonderful Kyatric
Thanks for this Kyatric!
Thank you very much, I was just going to ask you something, but then I saw this post, you were my salvation, hahaha
Thank you very much for this.
that's really fantastic and helpfullllllll
mohi11
Be careful of how many consecutive posts you are making - you are looking like a spam bot at the moment.
Something I have been stuck on, figured now that I have a solution it would be helpful to share
Category: "Picking an Instance" or "General"
Question: How do i check for overlap, regardless of collision enabled/disabled.
Link to the answer: Specific post with commented CAPX
KeeghanM: Thanks, added to the list.
Develop games in your browser. Powerful, performant & highly capable.
Thanks. Very appreciate.
Thanks for this Kyatric! It's very useful.
I think this post should be added to the FAQ, it's super useful:
dop2000: Thanks added. It compliments well the provided example capx.
I'm following a tutorial based on making platform games. there's a line of text that i just do not understand. the tutorial link is here https://www.scirra.com/tutorials/253/how-to-make-a-platform-game/page-7 i have got to the section about applying actions to the enemy character, but i dont understand the event screen. "if action is "right", simulate the platform movement holding the 'right' key to move the snail right" this line doesn't make sense for me and the image that comes with this instructions doesn't make sense ever. scirra.com/images/articles/snailcontrolevents.png. If anyone can help me out with this small part of coding that would be very helpful, as i really want to complete my game.
This topic is not where to post questions as indicated in the first post.
"action" is an instance variable of the snail object in this case, and according to its value, you will simulate the control in a different direction.
Please post a new topic for further questions.
It would be very useful but all the links that are in the linked post are always expired (the links to dropbox)