CrudeMik's Recent Forum Activity

  • mattb / thanks I'm still trying to work this out, i'll share a capx later if anyone is interested.

    mattb - might have something to do with mining :b

  • I want to create structures such as this:

    To be created randomly out of physics objects.

    I'm having a spot of bother with physics joints. Lets say the lighter square is the centre object, this has 4 image points on each side, I want to attach a random number of collars to random sides of the centre object, and then stick them together with a joint. I then want more large squares to spawn off the collars and so on and on until I have this one joined structure.

    My problems in testing are that even though I am ignoring collisions between the objects, when I spawn a collar off an image point of a square then set its angle relative to that of the face of the square it's spawned at, when I apply a limited revolving joint, the item spins to an angle then sets facing an awkward direction.

    I don't quite know the best theory for achieving something like this. My reason for wanting to use physics is so that I can influence the whole generated structure as one by external forces.

  • Quick update,

    Really chuffed to get a mention in RPS Freeloaders article: http://www.rockpapershotgun.com/2015/11/07/best-free-games-of-the-week-4/

    Also got a write up on Offworld which is awesome! http://boingboing.net/2015/11/09/trills-bird-jousting-game.html

    I haven't been as pro-active as I could be promoting the game, I've sent it to people I like and a few youtubers but didn't get many responses.

    I think because it's a 2-player game it makes it harder to test as most of us sit in front of our PC's alone, also the games textless style might feel obtuse to someone who wants to just quickly try it out. The nice words from Offworld and RPS have made me feel that there is some worth to the game, and I am glad that some people out there are liking it.

    Here's how it's doing so far:

    (you might need to widen your browser window to see the images properly.

    Sales:

    Traffic:

    Downloads:

    Sources:

    Next steps then for me would be to find better ways of telling people about the game, I've been quite lazy about it so far tbh. After that I'm trying to decide if I'm going to make an enhanced version of it and to put it up on Greenlight. The intentionally minimalist style of the game allows me to add content to it without it taking a huge amount of time and I already have designs for new creatures and game modes, I will also need to eventually pay the money to get on Greenlight for Brute early next year, so it could be worth it for the practice.

    Anyway, maybe some of this info has been useful to you if you're thinking of selling on itch.

  • Thanks

  • usman Haq - thank you! Very much appreciated.

    jobel - I'd like to earn enough from this release to afford putting the title up on steam greenlight with some additional maps / characters / power ups

  • I've now made this game pay what you want (free) - check it out!

  • Looks awesome! Beautiful minimalistic graphics and cool game system! Good luck with this game!!!

    Thank you

  • My first release after 6 years of trying to make games. It's a very simple thing, a 2-player fighting game where you control a couple of weird bird-like creatures.

    I've put it up here: http://crudepixel.itch.io/trills

    And I have a launch trailer up here:

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  • WildRoosterGFX noooo!! you weren't insulting at all! It was ME who was being insulting by not offering any money upfront!

    I've muddled along with my own stuff now anyway it looks...pretty shit haha but it'll do.

  • Problem Description

    Cannot navigate to web-page via browser plugin on ios 9 using the default browser.

    Attach a Capx

    https://dl.dropboxusercontent.com/u/331 ... Issue.capx

    Description of Capx

    Button opens new window in browser

    Steps to Reproduce Bug

    • Step 1 - Press button on ios9 enabled mobile device.

    Observed Result

    Nothing

    Expected Result

    Should open new browser window

    Affected Browsers

    • Native ios 9

    Construct 2 Version ID

    215

  • TELLES0808 - Not lag, just slow mo!

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CrudeMik

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Member since 29 Jan, 2010

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