madster's Recent Forum Activity

  • And set the hotspot for the arrowhead to its tip.

  • For reference:

    Phantom menace, 1999 (warning: lots of jar jar)

    Avatar, 2009

    Yes, there's aren't unbelievable changes from year to year like there were before... but there's definitely some significant improvements. For example: live facial performances, which Phantom menace had not (Jar jar's face was animated by animators afterwards).

    Also, this slowing down in CGI change means.... games will also get there quickly

  • looking good.... let's see some levels with enemies

  • yes and you can specify blending time in the animation, though I think you can't decide when triggering.

  • when running pyexample2.cap and "mousing" over one of the boxes, 995 says:

    [quote:2q7vqoxt]An error ocurred in python, but construct is unable to obtain any error information without StringIO.pyc

    So... what now?

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  • You may use this test cap of ours as a reference

    Holy, that's some good animation!

    I just want a stickman that doesn't look like he has brain damage XD

    I'll take my own advice and the one given here... and film some references.

    Nice tip about the root bone btw. Didn't know that.

    Also, I wish the bone animator was more comfortable to use

  • little death XD

  • I found a plugin for (free) VirtualDub called MSU Motion Estimation.

    Didn't try it, give it a go and let me know

    but yeah, you should be able to go from 17-20 keyframes per second to a sweet 60 without much trouble.

    HOWEVER:

    -enlarge the sprites

    -use distinctive coloring (edges or full-color sprites) so the algorithm can make out shapes

    Your results will be a little bit blurry... but when shrunk back down, that'll go away

  • short and sweet, right to the point

    nicely done!

  • the only part I found annoying was early on in the movie when the main character (in avatar form) was being attacked by the creature and the camera was all shacky and stuff

    Yeah in this part I was thinking they really should be doing 60fps AT LEAST instead of freaking 24. My poor PC-trained eyes can't take it anymore!

    About plot depth..... so I take you missed the underlying comment on expansionism, the dominating economic model, indigenous people and the inevitability of it all?

    Let me throw you some quotes (by memory) on that:

    -They don't want anything we can give them (Grace, regarding humans giving gifts in exchange for land)

    -They think they cannot be stopped (regarding humans taking the land by force after negotiations failed)

    But yeah, happy hollywood ending kind of kills the message. Perhaps there's an alternate UK ending?

  • I just made an example implementing scrollbars for you.

    Get it here:

    http://www.scirra.com/forum/viewtopic.php?f=16&t=5343

  • An example implementing scrollbars for any layout and window sizes.

    Sadly, seems window size includes right and bottom borders, so this induces some tiny errors.

    You can change both window and layout sizes, you'll only have to reposition the bars to the corresponding edges.

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madster

Member since 17 Feb, 2009

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