shinkan's Recent Forum Activity

  • Yeah but what if at some point, op will need some negative values?

    Now he knows the difference

  • jayderyu

    There was a different issue with his project. He had 13 instances of same object with some variables. And while saving to webstorage he did not specify what he want to save.

    Webstorage-->Set Local Key"GunUnlock" To TurretGun_BttnFam.UnlockedGun [/code:yup8lgsg]
    1 instance of [b]TurretGun_BttnFam[/b] had [i]UnlockedGun[/i] variable set to [b]1[/b]  but other 12 instances had [i]UnlockedGun[/i] variable set to [b]0[/b]
    
    So this one event was "confused"  what to save.
  • In this example is the same but int() and floor() are quite different. For example:

    floor(-10.7) = -11

    int(-10.7) = -10

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  • Not sure why you put your gear here, cause it's irevelant for that kind of calculation. All what is matter is how many time did you spend on this and what rate per hour you want to charge for your time.

    Nobody cares if you made your music with Live, Reason, Fruity Loops or good old Impulse Tracker. Same with graphics, potential client do not need (and usually want) to know if you are using Paint or photoshop. What really matters is final product.

    Reading your list I assume that if I would want to hire you for the job, I would need to pay you 3000$ and then 75$ for every hour you spend working for me.

  • What would be the efficient/elegant way?

    ... Don't use text object on mobiles. Instead use one spritefont and make 5 instances (one for each option)

  • codah yeah, but we are using "hardcore events", not "the easy way behaviors"

  • So... did someone managed to use more than 2 lights to work properly?

    Cause this is just dumb.

  • I made an example, but then I noticed Colludium made it almost exactly the same

    Posting an image anyways

  • Cinematic platformers are very specific with their mechanics. Character always moves on grid and animations are made to give an illusion of smooth movement. Look at Flashback, Blackthorne, Another World.

  • It's an old file.

    Change DestText object to spritefont and it will work fine.

  • sure

  • hard to say without looking at your file. It works fine on my end.

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shinkan

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