| evaluates to a Boolean comparison.
Not sure if its true/false, or 1/0, but it could work in this situation if set up properly.
Project files work exactly like that.
You can edit a Json file in any text editor, just so long as it doesn't do any extra formatting, and you save as the same type.
Of course you will have to re-import files you edit externally.
Check your sampling method over in properties.
Develop games in your browser. Powerful, performant & highly capable.
Maybe try leaving the int() off.
parseInt() perhaps.
int(random(n))
If you want to use js, use the Browser object, or scripting, if you have that feature.
There's also the Advanced Random object if you need more advanced features, seed, noise, etc.
Doesn't matter how good the art, or aesthetic is if it doesn't appeal to an audience that will appreciate it.
Steampunk, Dieselpunk, Art Noir, and Art Nouveau, are all niche, but end up being kitsch for games.
Maybe try Facebook, or perhaps Google.
You don't have to have a current license to open a project.
Events run in order, top to bottom. Order matters.
Order matters.
Might work nice with liquidfun.
Thanks!
There's a fairly nice example of the Json object in the templates.
Might as well learn how to use those right?
A little trick from a long time ago.
No point in using the gif then.
dropbox.com/s/cxr3a1adhzw6hlc/guyani0.png
dropbox.com/s/2e10qx8dkck0skb/guyani1.png
Member since 12 Nov, 2008