newt's Recent Forum Activity

  • Quick question. Does this work well with the Solid behavior?

  • Too bad you can't use Edge on Xbox one. I would think it would be suitable for game recording.

    No idea about downloading though.

  • I haven't checked, but I'm guessing one is based on 0 to 100, and the other 0 to 255.

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  • I noticed someone had put a C3 template on the store, but when I went to try to add something it wouldn't let me because it didn't include a capx.

    Is there a way to get around that or can we get something changed?

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  • I would use the parent objects "on destroyed" condition in combination with the particles pin condition "is pinned", and the "pick nearest" to parent xy.

  • I would suggest not using z.

    You can use the layer parallax if you need that, and scale the objects yourself.

    I would use families with a scale multiplier.

  • No you?

    Um Regex does the loops for you.

  • How do I use Regex?

    Ftfy

  • How is it possible to make pixel graphics without horizontal or vertical lines? I thought that was all they were.

    > Or at least lines large enough not to merge with screen pixels

    So could I theoretically double the resolution and size of the sprites, while keeping the same aesthetic? I was trying to avoid this as creating sprites that are true to size is seemingly much simpler.

    Well the issue isn't that they are lines, the issue is that they are moving. You would have to get rid of diagonal scrolling, and make sure that you're not only rounding, but snapping to integers where it wont sync.

    Changing the scale is not that big a deal, but changing the texture is a better fix imo.

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  • You would use textures that don't have horizontal, or vertical lines.

    Or at least lines large enough not to merge with screen pixels.

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newt

Member since 12 Nov, 2008

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