newt's Recent Forum Activity

  • Dt should be built in if you are using just the behavior.

    Speaking of, I would use the timer behavior instead of wait.

  • You should be able to work the Nwjs remote preview into that as well?

    Edit never mind, saw that part after posting.

    Double edit

    This sounds like a good idea, especially with all the issues with Chrome extensions.

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  • We have scripting now which should be pretty close to the same speed as plugs. Rather than convert an entire language into events, I think it might be better to teach users how to use that feature.

    Don't get me wrong, I'd love to have "plugs from events", but while the conversion of javascript to events might seem doable, yet drawn out, Im willing to bet that turning those events back into script/plugs isn't that easy.

    I'd much rather have a community that both teaches, and works as a resource for scripting, which is much more shareable.

    Think about it, users have a hard time just understanding pseudocode of events, and that's basically all events are.

  • Ahh I guess the folder structure doesn't exist yet.

    Ashley any recommendations for preview?

  • Start with the more mundane stuff, Timers, Localstorage, date and time.

    Think about what a design document would look like, go from there.

  • Changing the name to "cardback.jpg" no longer gives any error in developer tools, but it doesn't show any texture either.

    I'm guessing it's a preview issue.

    Also running into an issue where I can't seem to click in between letters, and it only highlights text or letters.

  • Did you try just using the file name?

    Url() might get real finicky with quotes btw.

  • I keep hoping we will get a full featured mode7 implementation.

  • You will have to be more specific. A rts is complicated, especially when it comes to moving groups around.

  • Develop a few small games with the rpg features you want.

    You'll figure it out.

  • I think we need something like a palette plug.

  • > Quick question. Does this work well with the Solid behavior?

    It is Solid behavior agnostic. So the answer is yes and no, depending on what you hope for... :)

    Like Physics.

    Physics does not work with solid.

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newt

Member since 12 Nov, 2008

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