BROO's Recent Forum Activity

  • It took quite a while for Ashley to inform community that Cons1 will become deprecated. Just looked at publish dates of last releases and realized that DevTeam was aware of situation months ago but still hesitated to provide the news.

    Yay for the Cons2 but honestly I couldn't imagine these guys stepping down when there's so much blind adoration going on in these forums ^^'.

  • Yup, it's the official date. It's only key for big companies and their campaigns (specifically this strikes Jobs). HTML5 is a standard that has been developed for quite a while and I'm not afraid of any critical changes.

    I'm hoping that at the stage of Cons2 usefulness common browsers will support Canvas. If not, then the history with Cons1 downloading DirectX/VisualC++ redist. will become Scirra trademark ;-).

  • Cons1 is no more. 2 years of waiting with the sad conclusion.

    Cons2 goes with HTML5 support that works terribly slow (based on the HTML5 demos). Stencyl is very slow too.

    The fact there's no unhappy person about it really creeps me out x_x. Cons1 will remain buggy, it's a disaster. Ashley I hope you provide us with great development tool this time. Please make good development decisions and don't get too much of suggestion from this always-enthusiastic audience. Good luck!

  • Mipey's just daydreaming, so it's hard to guess what he had on mind.

  • And when is the International Righthanders Day?

  • Mirosu that was very entertaining game ^^.

  • Man wrote that he's not that experienced to make his article worth reading. Actually I didn't understand it much probably because of having much experience already.

  • You should think about much more different shades of green for leaves. Every pack of leaves could have a random-generated colour filter.

    Also, IMO sine movement has too much amplitude and too little frequency.

    You should make leaves packs and branches a separate objects.

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  • It's the first time I've closed window using tentacle ^^'.

  • Try plus (+) for concatentate and str( number ) to convert from value to string:

    "Value = " + str(random(5)) + "! :-)"[/code:27z64wsd]
  • Philman could you add info about your favourite game genres?

  • There are actions from "System" object (tab "Create"):

    Create object

    Create object at image point

    Create object by name

    Create object relative by object

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BROO

Member since 30 Aug, 2007

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