David's Recent Forum Activity

  • Another example

  • I dont know if anyone noticed but the plasma object now has a new properties thing that lets you change settings for how its rendered in the final blit, allowing more control over colours. Attached is a crap demonstrating its capabilitys No pixel shaders used, and only 1 plasma object per square

  • I like Chrome, the url bar at the top is really intelligent...u type 'sc' and press enter and it goes to Firefox 3 requires u to click on the dropdown list. Also it seems to have google search built into the address bar. Like for instance, type in 'doppel', wait for about half a second, and google search results appear in the address bar as well as 'did u mean...' etc etc.

    Also I like how the tabs appear in the title bar, it saves a lot of room.

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  • Hehe I noticed googles logos changed

    <img src="http://www.google.com.au/logos/lhc.gif">

    Everyone must have an 'end of the world' party if they haven't done so already!

    Man...imagine if the world does end....we NEVER EVEN GOT TO CONSTRUCT 1.0

  • Wooot another australian has returned! Welcome back mate!

  • LOL man I love this community!

    Australia is like england...but more spread out Oh and our beaches are much better...not that theres anything wrong with beaches in England *cough* Bryton *cough* ...

  • This works with more than one object, and is a bit more reliable (and faster) than checking collisions each frame

  • no cap intended, its a bug...dunno why its happenning but its a bug and it will be fixed or i'm not australian!

  • With Ashley out of the picture now is the chance for total *********** Anyone who doesn't post on my topics gets banned for a week...and its a requirement that you include the word 'Australia' and 'awesome' in the posts!...otherwise u get banned...twice!

  • Heres something i put together. Also I think your right, somewhere in the code i must have mixed up columns and rows...i'll look into it

  • lol woops...seems that particular action only accepts ints Old code...

    The other layer related actions seem to work fine, and this one has now been fixed

  • It will be updated eventually, and the interface will be pretty similar to the one in the physics behavior. However, if we finish the inline editor for the physics complex shape, then we can just copy and paste the code from physics into shadow...

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David

Member since 21 May, 2007

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