I was just wondering if the shadow caster behavior was going to be upgraded sometime in the future to support shapes other than squares and rectangles. Its not exactly an important feature but it would be pretty cool to have all the same.
(...I know it was suggested that you could achieve a similar effect by making a completely black copy of whatever sprite you want shadows for and use skew to make it move around, but the example that I've seen of skew to fake 3d objects looked kind of odd)