Hey. Trying to get a smooth camera going. I'm using a lerp command now, it does the job nicely, but my character is jittering about when he's walking. I'm guessing this has something to do with pixel rounding being on and using lerp with every tick, so I have to try something else.
I have a limited Gameboy screen to work with, so I wanna give my player as much space to see incoming baddies as possible, so I always have the camera 40 pixels ahead of him. This works fine except when I turn around, the camera snaps to 40 pixels to the left, which is really jarring.
With lerp
No lerp
Is there any way to smooth this movement out without using lerp on every tick? I just want the camera moving from side to side to smooth out, then it can go solid after the switch.
Thanks for the help.