3DPiper's Recent Forum Activity

  • I will work up a simple animatic to show the features.

    Is there a better program to create this?

  • Basically, but with options other online metronomes do not have.

    I'd rather have the notes scroll by instead of staying stationary.

    Plus, I'd like to be able to click-and-hold on each note to select shorter notes (for instance two eighths).

    I could come up with a simple animation showing what I need if that helps.

  • Can Construct be used to make a simple app/program?

    I want to make a very specific online metronome.

  • If it is in a web browser, does CTRL+0 take you back to 100%?

    That is the shortcut for when you are zoomed in/out in Edge

  • How hard would it be to add a 'GPU bandwidth gauge' to warn the user there will be GPU bottlenecks....?

    If this is almost always the main performance problem and the users aren't aware of it, a system to automatically check and warn the user might be very helpful

  • So my view here is not due to naivety, it's actually based on working with these very large projects.

    Only two projects?

    There you go, there can be no other problems. It is always user error.

  • I played your game, it works great under W10 with Edge

    It does not work on Windows Phone

  • I played your game, it works great on W10 under Edge

    It does not work on windows phone

    Whatever you choose other than Fusion maybe... won't come close to Construct 3 in speed and ease of use imho.

    Read neverk's full quote, In the end it says "And that's kind of future proof path." Sounds like a well-thought-out plan to me.

    If you are actually thinking long term toward a proven deliverable product for phone/tablet/computer/console, other engines have a much better track record than construct.

    What is wrong with using the best tool for the job?

    If those cost you the money - why are you then locking the editing capabilities of the editor?

    Why not instead limit access to the features that cost money to keep running instead?

    Use local preview- like in construct2 for the standalone version of the editor and let people export to html5 only if their subscription ran out.

    Nw.js is free right?

    I had mentioned that way back on page 8 of this thread: pay once to use the software and get all exports for a year, then pay/rent/subscribe to use the export services scirra offers.. You can create/edit/preview a game, but after a year you have to pay to export it. That would still fund the main reason scirra is offering this new technology, and people can still use the software even if their subscription lapses..

    Look at the Sibelius purchase plan, it has 3 options (buy, yearly rental, monthly rental):

    http://www.avid.com/~/media/avid/files/ ... 0331131511

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    An interesting thing happened today. A co-worker decided to cancel their Adobe CC subscription/rental.

    Before completely canceling, a box popped up with another offer of only $8 a month..

    Wow, all this time they have been paying almost 4 times that a month, I wish this offer was made from the beginning.

    I guess this is what Tom was talking about with 'retention of customers', in the end something is better than nothing.

    How about if the subscription was just to export your game. You pay once for the software and get exports for a year, then after that you only pay to export your game. You can open/edit/preview your game, but not export unless you pay.

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3DPiper

Member since 22 Nov, 2014

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