jakobdam's Recent Forum Activity

  • Never say never

    We also used to say, that PS4 and x86-based developing was a no-go. Voilá - enter Playstation 4 and its x86-based hardware; much easier for programmers to deal with, than the predecessor's CELL-based architecture (that weird PowerPC incarnation).

    Before Kaz Hirai took the position as CEO, there was talk about porting the PS Vita OS to other devices, such as smartphones and tablets. As it is, these rumors have subsided, and personally I find it MUCH more likely, that Sony would make a next-generation hand-held console, based on Android than anything else.

    Many don't know it - but actually a lot of digital cameras and TVs, actually uses Android.

    And with Android will probably come HTML5 and WebGL and all our dreams will come ever so true

  • I usually do this in Notepad++

    1) Download and install Notepad++ (google for it)

    2) Open your text file

    3) Under "Encoding", choose "Convert to UTF-8 without BOM"*

    * Unless you need the BOM; in that case, just choose "Convert to UTF-8".

    Notepad++ can also be set to always convert any opened text file to UTF-8.

  • Hmmm ok another stab at it; try not to minify the script. Maybe that will change something? Alternatively, make a file where you scrap anything you don't want us to see / know about, and upload here - and we can see if we can figure out what's going on for you

  • Aaaah yes Valerien - Game Maker, the big competitor

    Nice to see some GM stuff in here too - and I know what you mean; I feel very strongly towards Construct 2 now, and it'll take one hell of a game making environment to make me switch away from it now. Something in between the lines of "read my mind and make the thing" ^_^

    If I may be so blunt as to ask; have you come up with the concept yourself...?

    I was thinking that it reminds me very much of a soccer game I once made, which was a remake/clone of a facebook game. It was back in my dark Adobe Flash (AS2) days... But you've introduced traps, and that gives the game a whole new dimension!

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  • I've tried this, and my guess is it's something with your sound.

    Try to delete all sounds and sound references in a "save as" project, then export it to html5 and test on mobile again; does this make it work?

    If yes, then I think it may be the ogg vorbis creating the issue, but I may be wrong here; I haven't gotten around to testing myself, as I'm pretty new to Construct 2 also - and my main focus has been on the events/programming and making graphics... ^_^

  • It also means that the performance of Safari and other 3rd part web browsers (such as Chrome) are more on the same level (if the publisher updates the app to take advantage of all the new opportunities).

    I'm impressed how fast people have updated; and also somewhat impressed with how Apple managed to £$ up with the initial 8.0.1 update ^_^

  • Looking good - cool caricature drawing style! Looking forward to see more of the game art!

  • That is seriously wickedly cool!

  • It does look very promising, but not at all that finished and polished as C2 - but hey, it's free as in free...

    IMHO I'd much rather have C2 Free, and live with the limitations, until I felt confident enough to upgrade to a Personal or Business license.

    But I think it's good to have this comparison ongoing once in a while; frameworks often change a lot over short periods of time.

  • Cool concept! Wouldn't take long to make in Construct 2 either ^_^ - great graphics btw., and looks very polished. Also - and most importantly - it's fun to play

    There are so many games that inspire me - some for their graphics, some for their sound, some for their easy casual pick-up-and-play style etc...

    Of late, some of the coolest graphics I've seen design-wise, are:

    Back to Bed

    • Cool 3D graphics in a surreal Dali-inspired setting.

    Little Big Planet 1+2

    • Not really new games, but it's so inspiring just opening them and playing through a few levels. There's also some extremely nice game mechanics, and everything is balanced so perfectly neat; from the controls/steering to the level difficulties.

    Limbo

    • So cool; extremely creative 2D-platformer style. Really shows a great alternative the more classic approach with pixel-graphics, and that many colors are not always needed.
  • I did some digging before I bought my Construct 2 license, and went from considering buying through Steam, to definitely not wanting to. So I bought directly from Scirra - which I can deeply recommend.

    Less trouble, less fuss, more flexibility.

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jakobdam

Member since 14 Sep, 2014

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