This template uses a Javascript port of wave function collapse, integrated in Construct 3. You can generate both random dungeons and mazes with it. You can get...
I'm looking for Construct implementation of popular maze generation algorithms - Prim's, Kruskal's etc? Could you re-upload them please?
So, I'm doing a game jam yadda yadda yadda. Anyway, I have a maze that I made with a tileset, and I need my monster to get to the player in the maze. But when I...
Actually it quite hard for me to describe my problem in title. So I will try here. I have three arrays ( all XY). Array 1: X coordinates array ( has coords for...
I am looking to implement just a 4 direction movement (no diagonal movement required). However, when my sprite moves along the pathfinding path, on the turns it...
I want to generate random maze in my game. Is there an easy way to do this in Construct? Or will I create a separate one for each section?