I want to generate random maze in my game. Is there an easy way to do this in Construct? Or will I create a separate one for each section?
You can create by yourself with Tilemap then save TileJSON in a JSON file.
Then you can load randomly.
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You can create by yourself with Tilemap then save TileJSON in a JSON file. Then you can load randomly.
Is there a sample study on this? You know.
This is apart of my level design to review it:
gallant-wright-a18c59.netlify.app
And the Dictionary JSON, you can get the TileJSON by many ways, set it in a text input then copy it to your JSON: