View a comprehensive history of all the new additions in Construct 3 since the first release.
Pin behavior: 'Destroy with pinned object' setting
Pin behavior: can now choose either absolute or scale mode for width/height
File chooser: 'Click' action (allows using custom button to activate file picker)
Pin behavior: can now pin width, height and Z elevation
Pin behavior: 'Pin to image point' action
Pin behavior: 'Set pin distance' action
Sine behavior: Z elevation movement mode
'Project saved in newer release' message now has link to load C3 version project was saved in
Project bar: 'Reload from folder' option to load project files from disk in folder projects
Local file/folder saves now appear in Recent Projects with Chrome 82+
Warning on export if Mobile Ad plugin is missing required details
HTML5 exports: now set meta author/description tags according to the project properties
Layout view: hold Alt while using arrow keys to move ignoring snap to grid
Sprite/Tiled Background/Tilemap: 'On image URL failed to load' trigger
Event sheet view: autocomplete previously used string values for string global/local/instance variables and function parameters
Layout View: new grid offset property
Debugger: can now sort CPU/GPU profilers by "Activity" column
Properties Bar: can now use Asian comma character "," as multi-value separator
Expressions can now use Asian characters as equivalents for latin operators: ,。“”()?:
Warning about the C2 runtime retirement when opening C2 runtime project that cannot be automatically upgraded
Animations Editor: support importing .gif files (only the first frame of animation)
Prompt on startup for legacy Microsoft Edge users to update to the latest Edge
Support for exporting signed debug APKs
Animations Editor: support common two finger gestures for panning and zooming
Animations Editor: can now import multiple SVG images at the same time
Tilemap Bar: can now draw single tile using the rectagle tool
Instant Games: 'LeaderboardPlayerIDAt' expression
Tilemap Brush Editor: links to documentation
New effect 'Replace solid color', which works better for pixel art
Can now drag-and-drop an SVG file to a layout to create an SVG Picture for it
Remote Preview: new 'First layout' option and 'Reload all' button
Tilemaps: option to disable the collision polygon of an individual tile
Tilemap Bar: implement two finger gesture to scroll the tileset image
Array Editor: rename columns and rows
JSON plugin: new actions 'Insert value' and 'Remove values' for modifying arrays
JSON plugin: new expressions 'GetAsCompactString' and 'GetAsBeautifiedString' return JSON strings for a part of the object
Functions can now be made asynchronous, allowing them to be used with 'Wait for previous actions to complete'
Families can now be organised in folders
Data editor: drag selection
Tilemap Brush Editor: default brushes for the default tileset
Tilemap Brush Editor: toggle to show tiles associated with a template
Tilemap Brush Editor: toggle to change background brightness
Drawing Canvas: 'Set drawing blend' action
New scripting examples 'Drawing Canvas: generated image' and 'Sound synthesis'
Mobile Advert: new actions for setting content filtering and child directed content
Sprite: 'OriginalAnimationSpeed' expression
JSON Plugin: new actions 'Toggle boolean', 'Add to', 'Subtract from'
Tilemap brush editor: new auto tiling template images
Array editor: new context menu option to transpose (swap rows and columns)