View a comprehensive history of all the new Javascript scripting feature updates and changes Construct 3 since the first release.

8 favourites
Add IInstance.iid
5 favourites
Disable 'Cannot access before initialization' and 'Value is never read' warnings due to false positives
5 favourites
Instance, object class and runtime events "hierarchyready"
6 favourites
Add IRuntime properties loadingProgress, imageLoadingProgress
8 favourites
Add runtime.exportDate
6 favourites
Add IRuntime events "pretick", "tick2"
4 favourites
Add ITimerBehaviorInstance.getNormalizedProgress()
1 favourites
Deprecate IAssetManager isWebMOpusSupported, decodeWebMOpus()
0 favourites
Add exportType string "linux-cef"
0 favourites
Disable worker mode when import maps used (as browsers do not support this yet)
0 favourites
Update default tsconfig.json target to ES2022
1 favourites
Fix import maps not working when running with debugger
4 favourites
Make runtime.platformInfo always available (even without Platform Info object)
2 favourites
Add IPlugin static method getByConstructor()
2 favourites
Add IPlugin getSingleGlobalObjectType(), getSingleGlobalInstance()
2 favourites
Add IRuntime isSuspended
2 favourites
Add ISDKUtils isAutoSuspendEnabled, setSuspended()
2 favourites
Fix IInstance uid possibly having wrong value after loading savegame
1 favourites
Update type definition of PluginInfoCategory
3 favourites
Add IInstance methods signal(), waitForSignal()
4 favourites
Add support for import maps
4 favourites
TypeScript: add missing type definition for runtime.sdk
6 favourites
Add ITextInstance setFixedResolutionMode(), setAutoResolutionMode()
6 favourites
Add IAudioObjectType isSilent, masterVolume, stopAll()
8 favourites
Add IRuntime signal(), waitForSignal()
8 favourites
Add IWorldInstance getHierarchyOpts()
9 favourites
Add IWorldInstance getMeshPoint()
2 favourites
Add IObjectClass.getPairedInstance()
3 favourites
Fix IBehavior interfaces incorrectly set to null (regression)
7 favourites
Update TypeScript definitions for layout events
5 favourites
Add IRuntime events before/afteranylayoutstart/end