View a comprehensive history of all the new additions in Construct 3 since the first release.
Text: support for mesh distortion
Drawing Canvas: support for mesh distortion
New example projects 'Card memory match', 'On-rails shooter', 'Tilemap switching'
Keyboard shortcut F9 to reload all scripts from project folder
Scene graph: add a 'Select mode' property to root instances
Scene graph: 'Create hierarchy' option for actions that create objects
Network requests in local & remote preview now can serve project files
iframe: displaying local project file HTML now previews correctly
Animations editor: support mathematical expressions in image point and collision polygon inputs
Audio: 'Add remote URL' action, allowing playing audio from a URL
Voice recorder example: add button to play recording
Game Recorder: use MPEG-4 H.264 / AAC recording formats if supported (for an upcoming version of Safari)
Include project name for folder projects in recent projects list
Timeline bar: allow for timeline scale less that 1x using Ctrl/Cmd + Mouse wheel
Timeline bar: add more feedback when dragging keyframes
Loading message in preview in case it takes a long time to start up
Mesh distortion: now also transforms image points according to mesh
Scene graph: option in 'Add child' to transform with parent's Z elevation
Start page: tags for examples, and browsing by tag
Tiled Background: support for mesh distortion
Add 'Mesh distortion' and 'Mesh relative displacement' advanced examples
'Voice recorder' advanced example
Game Recorder: 'RecordingType' and 'RecordingFileExtension' expressions
'Spot the difference' template
'Skeleton hierarchy' intermediate example (demonstrating scene graph)
Scene graph: new parameters in 'Add child' to choose which properties to apply
Mobile Advert: 'Request IDFA' action, 'On IDFA request complete' trigger, and 'IDFAState' expression to support changes on iOS 14+
System: new 'Snapshot canvas' options to specify the area to snapshot
Drawing canvas: new 'Save image' options to specify the area to save
Drawing canvas: expressions 'SurfaceDeviceWidth', 'SurfaceDeviceHeight'
Drawing Canvas is now rotatable
Scene graph support for 9-patch, particles, shadow light, spritefont, SVG picture, text, tiled background and drawing canvas
New 'Own', 'All' and 'Top'/'Bottom' options for 'Pick parent'/'Pick children' conditions
Import Audio dialog: warning if importing formats other than WebM Opus, since they may not play on all platforms
Scene graph conditions e.g. 'Pick parent', 'Pick nth child' & others
Scene graph: option to destroy with parent in 'Add child' action
Scene graph expression 'ChildCount'
'Find all references' option when prompted to confirm deleting an object, family, instance variable, behavior, effect or event variable
Project Bar: cut/copy/paste for layouts, object types, families, scripts, files, timelines and eases
Project Bar: can now use keyboard shortcuts for copy/paste
Three new examples: 'Audio player', 'Gallery swipe gesture' and 'Stealth game example'
Project bar: cut/copy/paste for event sheets
System: 'Recreate initial objects' action now has extra parameters for specifying a different layout, a specific layer, and position offset
Timelines: improved control over angle interpolation with new "direction" and "revolutions" keyframe properties
Timelines: support timeline animation of the frame of a sprite plugin instance through the "initial frame" property
Timeline bar: keyboard shortcuts and context menu options to cut, copy and paste keyframes between similar tracks
Timeline bar: keyboard shortcut to clear all highlighting (ESC)
Timeline bar: toolbar buttons for setting keyframes, the keyframe selection tool and cut, copy and paste commands
Timeline bar: display the keyboard shortcut in the tooltip of each toolbar button if one is available