 
        Beta versions are not as thoroughly tested as stable
     
    
        
        
        
        
        
        
            
                New examples, touch/pen input improvements, lots of bug fixes
             
            
                
                    
                        11 February, 2021 ()
                    
                    
                
             
         
        
        
        
        
                    
                        
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                    Notes
                    It's the start of a new release cycle, and we have a lot of updates for you today! First of all there are three new examples which you can find on the Start Page. To make it easier to find new examples, we've also added a highlighted 'new' tag. You can also click 'More...' on the left of the Start Page and click the 'new' tag to show a list of all the examples added since the last stable release. Hopefully this makes it easier to find all these new projects!
Secondly work has continued on updating the editor to better handle touch and pen input. There have been a number of usability improvements towards this as well as new capabilities such as new gestures to scroll, and fixing some various issues with pen or touch input.
Finally we have a pretty big batch of bug fixes covering a range of parts of the runtime and editor, particularly with the Animations Editor, Timeline Bar, and browser/platform-specific issues. Happy testing and stay tuned for more updates!
                 
                
                    
                    
                        
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    Launch r235
                 
             
            
                
        
            
                
                     New Additions
New Additions
                
            
            
                
                    
                            
                                
                                
                                    New examples 'Golf', 'Top-down hook', 'Wall jump'
                                
                             
                        
                            
                                
                                
                                    Start page: highlighted 'new' tag for new examples
                                
                             
                        
                            
                                
                                
                                    Deprecation prompt when opening project using classic scripts
                                
                             
                        
                            
                                
                                
                                    Data editor: scroll while making a selection and moving the pointer to the edges
                                
                             
                        
                            
                                
                                
                                    Data editor: scroll using a two finger gesture in touch devices
                                
                             
                        
                            
                                
                                
                                    Ease editor: scroll using one finger when pointing on empty space in touch devices
                                
                             
                        
                 
             
         
    
        
            
                
                     Changes
Changes
                
            
            
                
                    
                            
                                
                                
                                    Safari iOS: attempt to block Safari's swipe to navigate back/forward gesture in editor
                                
                             
                        
                            
                                
                                
                                    IAP: update cordova-plugin-purchase to v10.5.0, which uses Google Play Billing Library v3
                                
                             
                        
                            
                                
                                
                                    Timeline bar: scroll past the visible time amount when dragging the current and total time markers
                                
                             
                        
                            
                                
                                
                                    Ease editor: make it easier to select handles on touch devices
                                
                             
                        
                 
             
         
    
        
            
                
                     Bug Fixes
Bug Fixes
                
            
            
                
                    
                            
                                
                                
                                    Text: fix center/bottom vertical aligment when BBcode enabled
                                
                             
                        
                            
                                
                                
                                    Gamepad: could skip button pressed/released triggers in worker mode in certain circumstances
                                
                             
                        
                            
                                
                                
                                    ShadowLight: did not position light correctly after loading savegame
                                
                             
                        
                            
                                
                                
                                    Tween behaviour: fix 'set end value' for single property
                                
                             
                        
                            
                                
                                
                                    Scene graph: 'On created' triggered twice for instances in both a container and a hierarchy
                                
                             
                        
                            
                                
                                
                                    Layout view: possible incorrect rendering with Z-elevated instances on parallaxed layer
                                
                             
                        
                            
                                
                                
                                    Layout view: mesh points did not snap to grid correctly
                                
                             
                        
                            
                                
                                
                                    Animations editor: could not move animations in subfolders to the root level
                                
                             
                        
                            
                                
                                
                                    Animations editor: unexpected resize of elements when clicking on the dialog's resize handles
                                
                             
                        
                            
                                
                                
                                    Animations editor: selection could be moved by clicking outside the selected rectangle
                                
                             
                        
                            
                                
                                
                                    Animations editor: blurry animation preview
                                
                             
                        
                            
                                
                                
                                    Timeline bar: crash using the Layout View's context menu option to set keyframes
                                
                             
                        
                            
                                
                                
                                    Timeline bar: crash turning editing mode while showing an instance with a mesh
                                
                             
                        
                            
                                
                                
                                    Timeline bar: crash pasting keyframes between different tracks
                                
                             
                        
                            
                                
                                
                                    Timeline bar: could not copy only property keyframes using keyboard shortcut
                                
                             
                        
                            
                                
                                
                                    Timeline bar: crash toggling the UI elements for a timeline folder using the corresponding checkbox in the Timeline bar
                                
                             
                        
                            
                                
                                
                                    Timeline bar: crash using Cmd + click to select multiple tracks (macOS)
                                
                             
                        
                            
                                
                                
                                    Custom eases: incorrect custom ease picked at runtime
                                
                             
                        
                            
                                
                                
                                    NW.js export: possible incorrect state for 'Is fullscreen'
                                
                             
                        
                            
                                
                                
                                    Another speculative fix for viewport sizing issue on iOS
                                
                             
                        
                            
                                
                                
                                    iOS/macOS: editor pen input could fire click and double click twice, causing unexpected behavior
                                
                             
                        
                            
                                
                                
                                    Safari: possible console error when using positioned audio
                                
                             
                        
                            
                                
                                
                                    Firefox: possible crash clicking at edge of window during guided tour
                                
                             
                        
                 
             
         
    
        
            
                
                     Scripting updates
Scripting updates
                
            
            
                
                    
                            
                                
                                
                                    Add IWorldInstance.getMeshSize()
                                
                             
                        
                 
             
         
    
             
            
            
    
        
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