View a comprehensive history of all the new additions in Construct 3 since the first release.
New examples 'Hatch room transition', 'Level chunk swap', 'Magic feather'
Layer Z elevation property in editor
Animations editor: support importing animations from zip files and folders
Tilemap bar: context menu options to toggle the enable state of tile collision polygons in bulk
Tilemap bar: highlight the selected tiles in the tilemap bar when making a selection on the layout view using the select tool
New examples 'Hook shot', 'Meteor destroyer', 'Wave distortion'
New examples 'Gamepad local multiplayer', 'Laser turret', 'Top-down jump'
New examples 'Disintegration effect', 'Manual elevator', 'Retractable bridge'
New 3D examples '3D platforms', 'Combining 2D & 3D layers', 'Mesh Z elevation'
New examples 'Alien invasion', 'Asteroid shooter', 'Magic hammer'
New examples 'Cannon launch', 'Gold mining', 'Snake shape'
3D shape: use Sprites, Tiled Backgrounds and 9-patches for face images
Layer property 'Rendering mode' (2D or 3D), allowing 2D backdrops/overlays with 3D content
Project property 'Rendering mode' (2D, Auto, 3D)
Mesh editor: display selected mesh point highlighted
Mesh editor: show selected mesh point properties in the Properties Bar
Z elevation parameter for 'Set mesh point' action
'Clear selection' button when picking object property, to make it easier to unset object
3D shape: new "Corner (in)" shape
3D shape: 'Set face image' action
New '3D shape' beginner example
New examples 'Block breaking', 'Lava pillars', 'Object time freezing'
New examples 'Jigsaw puzzle', 'Wall walking', 'Code panel'
Advanced project property 'Anisotropic filtering'
Timeline editing mode now previews with scene-graph hierarchies
New examples 'Clear pipes', 'Ledge climb', 'Shooting cube'
Show error details in new dialog if exporting fails due to a minify error
Allow saving back over original file after opening by drag-and-drop (where local file saves supported)
NW.js / Windows wrapper exports: now includes WindowsIconUpdater.exe in zip to conveniently update Windows executable icons
NW.js export: now sets macOS export icon according to project app icons
Import Audio dialog: can now transcode M4A and MP3 files to WebM Opus if browser supports decoding them
Platform Info: 'Is macOS wrapper export' condition
New examples 'Car selection screen', 'Gravityless labyrinth' and 'Tilemap destruction'
New examples 'Infinite dash', 'Shockwave spell', 'Time rewind'
MoveTo: add missing behavior name/icon to some actions
New examples 'Concussive blast', 'Patrolling traps' and 'Gamepad twin stick shooter'
New examples 'Ice beam', 'Lava fall', 'Wall creatures'
New examples 'Dash Slash', 'Languages from JSON', 'Surface jump'
Platform Info: 'Is Windows wrapper export' condition
New examples 'Floating orb', 'Guided platforms', 'Physics soccer'
Mesh editor: hold shift to move mesh point without distorting image