View a comprehensive history of all the changes introduced in Construct 3 since the first release.

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Share plugin: app rating/store page actions can now leave app ID empty to use project's app ID
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Improved robustness of error handling if something causes Construct to fail to load
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Revert previous fix for hardware keyboard in iOS apps, since the workaround makes the entire canvas selectable
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All demo games and example projects now have worker mode enabled
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Functions: moved 'Set return value' action to own group
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Animations Editor: use browser's built-in image resizing if available
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Worker mode is now enabled by default again, since all known issues have been fixed or worked around
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Local file/folder saves are now enabled by default in beta releases only
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All compatible C2 runtime projects are now automatically switched to the C3 runtime
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(no changes since r181.2)
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Minor correction to parameter descriptions of Mobile Advert actions "Tag for child directed treatment" and "Tag for under age of consent"
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Layout View: 'Show collision polys' now also outlines non-Sprite objects
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SVG Picture: collision box is now the SVG image box instead of the overall box
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Tilemap Bar: select the first auto tiling brush by default of none is selected
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Tilemap Bar: now has chequered background
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Updated 'Tilemaps' example to use new tileset
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Timeline Bar: animation mode, result mode, ease and path mode now follow an inheritance pattern instead of overwriting child properties
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Tilemap Brush Editor: adjusted toolbar to be more compact
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Runtime: re-enable Worker mode on Chrome OS, since a blocking crash bug appears to have been fixed
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Project Bar: files are no longer grouped when they have the same name but different file extensions
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Updated all example projects to only use WebM Opus audio files
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Importing C2 .capx projects now automatically switches them to the C3 runtime (if compatible)
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Instant Games export: prevent exporting if project does not include the required Instant Games object
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Tilemap: new default tileset that supports autotiling
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Tilemap bar: change order in which options of the auto tiling brush are shown in its drop down menu
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Tilemap brush editor: create a default brush when the editor is opened and there are no pre-existing brushes
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Tilemap brush editor: update text and icons
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Properties bar: now shows family instance variables in groups
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Animations editor: panels now have a minimum size to avoid them being accidentally hidden
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Warning on export if the project version would result in an unexpected version code
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Ease editor: dialog is now modal
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Orbit: instances that are not pinned will now update at the start of the frame instead of the end (possible breaking change)
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Timelines and Tweens: change execution order of timelines and tweens so they work better alongside behaviors
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NW.js export: now uses project name in main Windows and Linux executable filename
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Remote Preview/Multiplayer: better handling for clients that time out (should fix clients never being removed)
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SpriteFont: default image is now white, with color property set to black, allowing color property to take effect
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Animations Editor: can now load multiple images at once from the toolbar button or by drag & drop into the main panel
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Animations Editor/Tilemap Bar: prevent unselecting current tool when clicking it again
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Split UWP export option in to two separate 'Windows Store' and 'Xbox One' export options
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Mobile IAP: auto retry initialization on Android
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Mobile IAP: updated Google Play Billing library to 2.0.3 (latest)
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Update jQuery to v3.4.1 (only used by legacy C2 plugins)