Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r177

New Storage Cleanup dialog; Timelines & Tilemap updates; some scripting improvements; bug fixes

25 November, 2019 ()

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Notes

There's a new Storage Cleanup dialog in this release, which you can find with Menu - View - Storage cleanup. We've noticed some users often see "out of storage" errors, in which case it prompts to use this dialog to free up space and ensure all of Construct's features can keep working smoothly. In general if you are online you can clean up everything and it will just download again next time you use it. However if you are working offline see the notes in the dialog and make sure you don't clean up something you need.

In this release the Timeline Bar has also been updated to use an inheritence pattern for some properties. Previously changing something like the animation mode of a timeline would also change the setting for all child items (like keyframes). Instead the child items generally use a "default" setting which inherits from the parent. It's a fairly subtle change and shouldn't break anything, but is something to be aware of while editing timelines. Also in this release the Tilemap bar and Tile Brush editor have seen some refinements.

The scripting feature has also seen a few improvements, including the new capability to load a custom ImageData in to DrawingCanvas, and access the AudioContext used by Construct's Audio plugin. These are interesting for doing things like procedurally generating pixel data and displaying it, or generating your own AudioBuffers in script and playing them back. The two new Drawing Canvas: generated image and Sound synthesis examples show exactly that. Finally as ever there's a big batch of bug fixes!

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Launch r177

Changelog iconNew Additions

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Storage Cleanup dialog
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Drawing Canvas: 'Set drawing blend' action
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New scripting examples 'Drawing Canvas: generated image' and 'Sound synthesis'
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Mobile Advert: new actions for setting content filtering and child directed content
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Sprite: 'OriginalAnimationSpeed' expression

Changelog iconChanges

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Timeline Bar: animation mode, result mode, ease and path mode now follow an inheritance pattern instead of overwriting child properties
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Tilemap Brush Editor: adjusted toolbar to be more compact
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Runtime: re-enable Worker mode on Chrome OS, since a blocking crash bug appears to have been fixed

Changelog iconBug Fixes

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Timeline Bar: possible crash while changing keyframe tags
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Timelines: changes to the result mode property not saved or restored properly
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Timelines: playing a timeline on it's own "on finished" trigger did not work
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Timelines & Tweens: Fix unexpected results when changing the timescale of either a timeline or a tween affecting opacity values
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Tilemap Bar: Zoom not working properly with tilesets that do not fit the pane at 100% zoom
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Tilemap Bar: Possible crash while using keyboard shortcuts
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Tilemap Bar: crash when making a selection of tiles in an Apple OS
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Tilemap Brush Editor: possible crash when first loading
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Tilemap Brush Editor: crash opening the brush editor in iOS
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Particles: now spawns object particles at the same Z order as the Particles object, instead of on top of layer
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Sprite: instances in the layout could change size in unexpected ways after making changes in the animations editor
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Crash in debugger calling a disabled function
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Pathfinding: possible error destroying object while calculating path
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Move To behavior: possible hang using 'Move to' in 'On hit solid'
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Possible freeze in editor closing a dialog with keyboard input in some specific circumstances
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Editor incorrectly handled dropping file while a dialog was showing
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Desktop build: did not restart preview when preview window reloaded
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Audio: WebM sounds in Safari could decode with short leading/trailing silence (~6-30ms) which could affect looping tracks
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Android: microphone permission not requested when using speech recognition
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Editor could incorrectly show cursors with some combinations of windows showing (regression in r173)
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Dark/light themes: Project Bar horizontal scrollbar missing (regression in r173)
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Unable to preview project if old file grouping feature had left non-script files in Scripts folder (regression in r176)
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Crash undoing renaming a project file (regression in r176)
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Import audio: no warning when replacing audio files (regression in r176)

Changelog iconScripting updates

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Drawing Canvas: methods to load a custom ImageData (see example project)
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Add APIs to access the AudioContext and destination node from Construct's Audio object
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Fix crash stepping Construct debugger to script action
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Ignore unmodified "let" variable warnings when using multiple declarations in a "for" loop
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Using the return value of increment/decrement operator didn't count as a read, and could incorrectly mark as "never read"

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  • It's so incredibly satisfying to see a bug fixed from an issue i raised myself. Feels like helping the community a bit :)

  • Can we launch the destop version with a precise beta release number like with the web version?

    I seem to have error (red ones) in XCode when I try to archive my game exported with R177. ...but it works when exported with R176 via web.

    Did anyone else got this...?

    In the meantime I would have like to be able to launch R176 on desktop.

    Thanks for the help!

  • awsome

  • Wow! I'm digging the amount of bug fixes. Great job y'all!

  • Did we just get a way to erase Drawing Canvas?