Beta versions are not as thoroughly tested as stable
Various additions and a big batch of bug fixes
09 December, 2019 ()
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Notes
This release adds a few smaller additions, including the ability to drag-and-drop an SVG file in to the editor to create an SVG Picture object for it, some new Remote Preview options, the ability to disable the collision polygon for a single tile in a tilemap, and some new features in the JSON plugin.
There have also been a range of improvements for mobile devices and touchscreens, such as the ability to scroll by touch in the Tilemap Bar, various fixes for the editor when running on the new iPadOS (many of which stem from the fact iPadOS actually pretends to be a macOS desktop as part of its desktop browsing feature), and some fixes for published apps too such as working around viewport bugs in iOS.
There's also a wide range of other bug fixes in this release as well to ensure things keep working smoothly. We're aiming to get a stable release out early next year. As we move towards that we'll be reducing the amount of changes going in to releases since we want to focus on making sure the next stable release is reliable. Releases will also stop for a couple of weeks over the winter holidays too due to staff holidays. Don't worry though, we'll be back with plenty more next year!
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Launch r179
New Additions
Can now drag-and-drop an SVG file to a layout to create an SVG Picture for it
Remote Preview: new 'First layout' option and 'Reload all' button
Tilemaps: option to disable the collision polygon of an individual tile
Tilemap Bar: implement two finger gesture to scroll the tileset image
Array Editor: rename columns and rows
JSON plugin: new actions 'Insert value' and 'Remove values' for modifying arrays
JSON plugin: new expressions 'GetAsCompactString' and 'GetAsBeautifiedString' return JSON strings for a part of the object
Changes
Layout View: 'Show collision polys' now also outlines non-Sprite objects
SVG Picture: collision box is now the SVG image box instead of the overall box
Tilemap Bar: select the first auto tiling brush by default of none is selected
Bug Fixes
SVG Picture: did not apply blend mode in editor
SVG Picture: did not display correctly when mirrored/flipped with non-centered origin
Project Bar: did not always update search results correctly after changes made
Local variables could have the wrong initial value in nested function calls
Layout view: possible crash zooming in a long way while displaying a very large grid size
Timeline Bar: crash dragging a folder on top of a track or inside another folder
Animations Editor: possible crash pasting pasting an image from the clipboard
Tilemap Brush Editor: possible crash when closing the editor
Timelines: runtime crash when saving the state of a timeline which hasn't be played yet
Instant Games/Playable Ads: possible incorrect sizing on iOS
iOS export: after opening the keyboard on a "notched" device the layout remained scrolled above the top of the screen
Mobile advert: exporting as a iOS cordova project would not compile
Touch and hold not bringing up menus on iPadOS 13+
Layout view did not display correctly in mobile mode on iPadOS 13+
Possible crash going back when editing a family condition/action (regression in r178)
Error using multiplayer in C2 runtime (regression in r172)
Could not preview C2 runtime projects using Facebook plugin
Scripting updates
Error and warning tags were not being cleared from editor after the issue was resolved
Fix advanced minification changing the enumerability of some properties
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