View a comprehensive history of all the bug fixes in Construct 3 since the first release.
Scene graph: incorrect handling of altering child position with rotated parent
Scene graph: 'Remove child' could cause parent to disappear
Scene graph: picking conditions did not pick with containers correctly
Drawing Canvas: incorrect handling of 'Paste object' when using scene-graph heirarchy
Z Order Bar: incorrect insertion position when dragging a selection downwards
Z Order Bar: avoid reseting the selection if the pointer is held down on an already selected item
Project Bar: did not correctly paste Array/Dictionary objects
Tile movement: move back to previous tile if movement blocked by outside factors (e.g. Bound to Layout)
Audio files not converted if imported by drag-and-drop to main editor window
Global layers: inherit the 'Parallax in editor' toggle state from the corresponding global layer
Could incorrectly shift+select mixed plugin types when creating a family (regression in r209)
Some rotated objects not rendering on startup (regression r212)
Runtime crash destroying some objects (regression r212)
Project Bar: could not paste after cut with object types
Platform Info: 'Release wake lock' action had wrong display text
Text/SpriteFont: ensure 'Typewriter text' adheres to the object time scale
Editor keyboard shortcuts could activate unwanted browser shortcuts in popup windows
Facebook plugin: login popup could be blocked in Safari
Firefox: work around issue causing unintentional line breaks to be added in data editors
Project Bar: could not paste if 'Use in-app clipboard' enabled in settings
Error exporting with advanced minification when using Move To behavior (regression r211)
Tweens & Timelines: fix angles interpolation (regression r211)
Animations editor: crash closing the editor after editing an individual tile while UI animations are disabled (regression r211)
Layout View: show the correct animation frame when previewing a timeline using the "Initial Frame" property
Layout View: timeline editing mode highlighting not shown on instances using the "Initial Frame" property
Timelines: incorrect playback speed when stopping and playing on the same tick
Tilemap bar: dropping a tsx file on the bar not populating the corresponding field in the load dialog
Possible crash going back to Start Page after closing project
Work around Closure Compiler bug breaking audio playback in some exports
Ensure storyboard splash screen shows on Android devices
Event sheet view: drag/drop could stop working after undocking a different tab
Event sheet view: 'Enter' keyboard shortcut did not edit built-in functions
Text/SpriteFont: in some cases could incorrectly match BBcode tags when using escape sequences
Possible crash after undoing reordering effects
Export with advanced minify didn't work in NW.js
Animations editor: change "mirror vertically" and "mirror horizontally" tooltips to "mirror" and "flip" respectively
Tilemap brush editor: incorrect display of tiles in a template when using sizes different to the default
Tilemaps: incorrect undoing of auto tiling tool alternate eraser mode
Animations editor: crash attempting to move collision polygon vertexes with arrow keys after selecting them all with the context menu option
Tilemap editor: keyboard shortcuts not working before clicking on the layout view
Date plugin: runtime crash using the ChangeDay and ChangeUTCDay expressions
Minified exports not working (regression in r207)
Android builds with Google Play plugin not working (regression in r206)
Animations editor: selected colors not being restored properly after closing and re opening the editor (regression r198)
Timelines & tweens: possible runtime crash when loading state from JSON
Some editor dialog buttons not working on some touchscreen devices
Layout view: 'Parallax in editor' not working correctly with Text objects
Browser: on mobile, opening URL could navigate in app instead of opening system browser
Setting layer Z elevation did not always update immediately
Editor tab tooltips did not update after renaming items
Debugger CPU/GPU profilers not working (regression r205)
Project did not run after export with advanced minification (regression r206)
Android App Bundle builds not working (regression r206)
Multiplayer: could briefly show wrong objects after leaving room and joining different one
Sprite 'Spawn' action could work incorrectly after loading a savegame
List: did not save items correctly when using Persist behavior
Prevent importing files with names reserved by Construct
Animations editor: pressing delete or backspace when editing image point coordinates removed the image point itself
Animations editor: possible crash panning and zooming in devices supporting touch input
Animations editor: crash undoing changes after closing the editor if the changes included the tile collision polygon state
Animations editor: crash opening the editor if the last time it was used was to edit the collision polygon "enabled" flag of a tile
Timeline bar: ease name not changed in the timeline bar after renaming it, leading to possible crash when previewing the timeline
Timeline bar: crash undoing timeline changes if the timeline bar is closed
Tilemap bar: event sheet copy & paste shortcuts blocked when the tilemap bar active and in editing mode
Transitions editor: crash right clicking on a context menu option
Tween behaviour: crash when changing layout while a tween is playing
Google Drive/OneDrive cloud save broken in r205
OneDrive cloud save: allow uploading project files larger than 4mb
Event sheet view: incorrect checking of where actions/conditions using function parameters can be drag/dropped potentially resulting in corrupt project
Mobile IAP: work around issue that could prevent store registration completing with existing purchases
iframe: displayed local HTML files incorrectly in Android app
Line of sight: did not correctly handle inverted 'Has LOS to object' with no instances
Runtime: crash using 'Pick by UID' in 'On destroyed' when loading savegame
Pathfinding: error previewing (regression in r205)
Tween behaviour: incorrect text color tweening
Tweens & Timelines: tweens and timelines modifying global instances no longer stopped when changing layouts at runtime
Animations editor: clipboard not working in desktop app mode
Tilemap bar: draw to the selected tilemap instance, regardless of its Z order position
Animations editor: eraser and brush tools did not draw the last position the pointer was in
Animations editor: wrong feedback given when importing an SVG while editing a single tile of a tileset image
Custom eases: ensure custom eases only show up in their corresponding project
Layout view: in rare cases could fail to show crosshair place cursor after creating object
Animations editor: input not handled properly in numeric inputs
Animations editor: possible crash undoing deletions of image points
OneDrive: error renaming files (regression r199)
Wrong tooltip on some editor tabs
Animations editor: could not use all num pad keys in some fields
Safari: possible error stopping audio
Possible project corruption pasting events in certain circumstances
Popup windows not working correctly (regression)
Tween bahavior: Value expression getting the wrong value
Timelines: crash saving the state of a timeline with the system save action (regression r202)
Properties bar: crash selecting multiple timeline elements
Dark/light themes: bottom part of layout view not clickable
Tween behavior: crash after loading a savegame
Animations editor: crash undoing image point additions after frame property changes
Animations editor: crash undoing after closing the editor, if image point creation was part of the changes
Animations editor: SVG resize dialog incorrectly showed error message if cancelled
Animations editor: wrong placement of pasted content (regression r197.2)
Properties bar: could stop allowing edits after focusing color property (regression r202)
Crash previewing behaviors in the editor (regression r201)
Runtime: crash using certain effects (regression r202)
Runtime: instances created through the "Create Object" action not shown (regression r201)
Runtime: still created mipmaps with downscaling quality "Low" (regression in C3 runtime)
Runtime: did not take focus from form controls after clicking back in game (regression in C3 runtime)