Is it possible to make a top down isometric game using the tile mapping to make the levels or am I going to have to make each sprite and stack them next to each other?
Currently I tried doing it with tile mapping but I have issues when i do the right and left walls, the top and bottom are fine since the image is a square, but my side images are made up of multiple lines
Ex:
Top:
___
Side:
/
/
Since my sides are at a slant they have white spaces next to them so when i try to set them side by side using a tile map i get the white edges still.
If I make them different sprites I can set them next to each other just fine, but I have a lot of sprites I will have to make then and it will slow my game down.