I have a game that has more than one layout and you can move between the layouts as you like. I have a global Event sheet that they both share. I use this event sheet to hold events that can happen on either layout. (like a treasure chest or power up event will be in the global events because it can be on both layouts)
The problem I am having is that when I travel between both layouts then pick up a item it will take the item one layout 1 and also take the item on layout 2 but only if I have been to both layouts.
Anyone know why it would do that?