Pode created a DIV outside the DIV that contains the c2canvas, He called it "divSVG" , check his demo : https://dl.dropboxusercontent.com/u/141 ... index.html
In my opinion, I don't think it should be like that, He made a looping JQuery function that adjusts the size and position of the div at each tick. I believe this can be done in a better way if you simply put your canvas on top of the c2canvas.
This is what I mean:
If you can, send me your code by PM and I'll try to set it up for you
2) How do I create a div and fill colour exactly on top of the physical bounds of a plugin? I tried using the bbox and the quad properties and it seems that they all gives 0s for all the values in onCreate. When I console.log(this) for the plugin, I see bbox has left, top etc. values, but when I try to log (this.bbox) it gives all zeros. Also, when I use these values to set the values for the new div, it is setting all zeroes.
Those are Edittime functions, they do not work at Runtime. Are you talking about drawing on the Construct 2 Editor layout or the Browser canvas ?