reminds me of a certain post ...
anyway back to the actual topic, as X3M said in *some cases* clones are sometimes sold sources that were just slightly modified, I am against this practice when no actual meaningfull change is done, a game must have an identity, something unique to it.
basing it's work upon somebody's else work is ok as long as it is permitted (or else C2 would be itself not ok) but the goal is to improve the work done.
we can have tons of exemples of clones even in the older era, with clones of existing NES games sold to this very day, and apart from the graphics they generally are not different or worse sadly.
It is sad to think that two games made with rpg maker won't be the sames compared to two clones made with more opened methods at their core.
just my opinion though.
We also have to take in consideration that sometimes people publish their first game which is a clone basically of a simple game they did by themselves, like sokoban's clones.
We also have flippa which is... weird to me according to this :