I was up all night worrying about this and Ashley never answered my question (its a question just like Nesteris' which he didn't really answer either).
I wrote my code on my PC and it was fine. But when I put it on my IPhone I had to put the phone right up close to my face for the screen to seem to be the same size. Is this a problem with HTML5? I think not. Is there some kind of difference between an IPhone and my PC that C2 has a hard time handling? Is C2 the problem?
Why do I have to write two different kinds of code to handle something C2 should handle.
Do other designers notice this problem? Do you have to put the iphone right next to your face for it to seem the same size on your PC? If I have to go to GameMaker or Unity to solve this I will be very annoyed.
yours
Winkr7