Wink's Forum Posts

  • Hello cestt

    If I am understanding your question correctly you want to include all of your events from your first layout (Layout1) to your second layout (layout2)?

    If this is what you are trying to do all you have to do is go to your Layout2 event sheet if you didn't rename it then by default it should be named (Event sheet 2). Then right click on it, and select (Include event sheet). When the new window opens just select your Layout1 event sheet (Event sheet 1), and click on OK. This will include all your events from your first layout (layout1) to your second layout (Layout2).

    If you want to add sprites from your first layout (Layout1) to your second layout (Layout2). Open your (projects) window, look for your (Objects types) folder, and drag your sprites onto your (Layout2).

    I hope I understood your question correctly.

  • Your welcome bigmacs, and welcome to the Scirra forums. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hello bigmacs

    There is a bug in the r81 release that is causing that. You could re-install r80.2 until Ashley has it fixed or read this thread on how to fix it:

    http://www.scirra.com/forum/r-81-log-is-not-defined-c2runtimejs1510_topic49919.html

  • The scary side to this is just imagine what the U.S. government will do with this technology. They are already tracking, and recording keystrokes so if you accidentally looked at the wrong website, link, or article you'd be put into there terrorist database. Then seal team 6 would kick in your door, and assassinate you.

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  • Your welcome breravin, and welcome to the Scirra forums <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hello breravin

    Here is a post I made a while back that should help you with your start menu:

    Making a Title Screen/Menu

    And for loading another level you could do something like this on your event sheet:

    +Player: On Collision With (warp portal)

       ->System: Go To Layout (What ever layout is your next level)

  • I have a question if I enter, and would be lucky enough to win one of the standard licenses could I give it to someone that didn't win anything?

    The reason I ask this is because I already own a license.

  • Your ISP will know only if you are using up a lot of bandwidth. This will send up a read flag to them. Most ISP's limit the amount of bandwidth you can use per month. So If you were getting a lot of traffic to your site it would eat up all your bandwidth, then your visitors would be unable to connect. Also once you use up your monthly bandwidth your internet speed will be slower than dial up.   

    Cassianno is right though if you want to host your own site get a Apache, WAMP, or XAMPP and create a no-ip account, and bound the domain to your IPaddress.

    If you do this though you will need to port forward port 80 on your router since Apache runs on port 80. Here is some info on port forwarding portforward.com. Just find your router in there list, and follow there guide.

    Some ISP's block port 80 though like mine does. So if yours does you will have to do a port 80 redirect. Here is a tutorial on how to do a port 80 redirect:

    So your ISP has decided to block port 80?

    If your going to host a MMO you might have to forward additional ports depending on how you build your server.

    I use to run a quite large World of Warcraft private server so I have some experience with this. When I first started, hosting from home worked just fine for about 100 players or less online at the same time. But once we started averaging 1000 players online 24/7 my ISP figured it out so I rented a VPS for $40 per month. That only lasted one month because we had grown to averaging over 7000 players online 24/7. After that I we had to rent a PS for about $175 per month.

    Anyway, I hope this helps a little.

    O'ya I almost forgot to mention another downside to hosting your own site is that you will be a target for skiddies (script kiddies). They love to practice hacking on self hosted sites. Lots of vulnerabilities unless you really know what your doing. So always back up your server or site to someplace other than your hosting PC.

  • EDIT: If link is down, it's cos my computer it's off.

    I think you might have answered your own question here.

  • lol, I guess after not being able to get sound, or the full screen resolution to work with phonegap build I just got discouraged with it. But after playing your game I was impressed with what you all did with the phonegap development environment.

    Thanks for sharing how you got everything to work so well. I wish I would have installed the development environment months ago.

  • Great job ranma! <img src="smileys/smiley32.gif" border="0" align="middle" /> Very fun, and addictive game. The game performance is incredible on my Samsung Galaxy S. Better than I have been able to accomplished with phonegap build, or appMobi so far. You have restored my faith in phonegap. <img src="smileys/smiley4.gif" border="0" align="middle" /> I'm installing the phonegap environment on my eclipse right now.

  • delgado ok I see I was just in a hurry to play, and never read past the link. lol

    Now I see it is not a navigate by clicking game. I was just a little confused. lol

    This game is really cool it reminds me of my younger years. My first PC was a Commodore 64, and it came with built in game making software. My brother made a couple games with it but I failed at making games back then.

    What do I do once I'm in the kitchen? I cant leave.

  • Ya, nice job with the retro style graphics, and sound effects delgado. Is this going to be a point, and click style game? What am I suppose to do with all those crosses I collect?

  • They say its free if you get a AdMob publisher account.

    Quote:

    "You get 50% of the AdMob impressions -- no strings attached -- and we get to make Andromo a free service. It's a win-win proposition for everyone."

    They also offer to remove the adds from your app if you want to sell it on the Android Market for $99. I believe this is per app.

    Quote:

    "That's right. Only $99 to remove all the ads from your app. This is ideal if you want to sell your app on the Android Market. It's also the right choice for business, professional and promotional apps. And it's only $99 during our beta launch (regular $199)."

  • Nice first C2 game. I also like the graphics, menus, and whatnot. Nice job!

    Fun game, lots of lulz <img src="smileys/smiley4.gif" border="0" align="middle" />