Ubivis's Forum Posts

  • It really isn't... I do have Game Maker Pro but don't really like it.

    You need to script too much in there to have a good result. And when I need to code myself, I do like to do it myself entirely.

  • Since you know C++ what makes u use c2 instead of unreal or Unity

    The simplicity

    I worked with Object Pascal, PHP, C++, C#, Perl and Basic (Q and Visual).

    All have their pros and cons. My main reason to work with C2 at the moment is that it is much cheaper than Unity and Unreal Engine and it is easier to use

    With an own family, you don't have that much time anymore to spend on complex code. The Event Sheet makes it really simple to set up complex stuff.

  • depending of what you need, you can also develop productivity apps using C2

  • None, I do suck in art work Always buying my stuff and maybe do small tweaks (mainly in Gimp)

  • depending on the quality of the assets you want to create, you can even use Microsoft Paint.

    Then you also have these nice free tools available:

    • Paint.net
    • inkscape

    The choice really depends on your drawing skills.

  • Congratulations to the winners. Looking forward to the next competition for a chance to win myself one day

  • I have one game on Greenlight (Written in C++, not made with C2): http://steamcommunity.com/sharedfiles/f ... d=93977436

    But as it is on there since the very beginning, I lost faith that it ever gets released. Everyone who is interested can download it for free on walkover.org <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    There are a couple of games on Steam made with C2... you can have a look here:

    http://steamcommunity.com/sharedfiles/f ... =103535227

  • 2 Ways to get on Steam:

    1. Greenlight

    • Everyone can submit games there (as long you paid the 100$/€ submission fee), but only if you generate enough fuss for your game (high voted, additional magazine coverage, ...) you will have a chance to get it published

    2. Publisher

    • If you game is great, try your luck on one of the big publishers. If they like it, they can put your game on steam, but you will only get a small portion of each sale.
  • Even that with this commercial Plugin:

    But this one requires advanced skills (not simple click and play)

  • Try Construct 3

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  • Only your imagination and skill is the limit of Construct 2.

  • You can export to HTML5, upload it to google docs, make the folder available to the web and anyone can access it without a download (no file size restrictions)

  • You could just do 1 image with a fixed color and add the "set color" Effect. On Runtime, you can just set RGB Values as you like.

  • Have an animation of raise from the ground.

    1. Create a new object based on your zombie sprite with playing "raising" animation

    2. When "raising" animation ended, do whatever the zombie needs to do

  • I like mock ups Hope this helps a bit to figure out the solution.

  • Condition: Key down is pressed + Key Left/Right is pressed -> Action: Animation - Couch Left/Right + Move Sprite left/right