Hello there, lately I've been learning how to create behaviors, and I was looking into the solid detection for behaviors like Platform and 8Directions;
I understand that these behaviors use this.runtime.testOverlapSolid(this.inst) to test if overlapping a Solid, but is there a way to check if the overlapped Solid object has a variable or property (similar to C3 collision tags) to prevent the object to be pushed out and ignore the solid instead?
I know how to create properties for a behavior in "edittime" and "runtime", I just don't know how to use it in that specific case.
Thanks in advance (I'm still a beginner with javascript)