Ethan I actually do have some parallax on the latest backgrounds, but I could cut some back trees and give them some as well. I'm trying to fake a touch zoom-in/zoom out with mouse to test all these!
Wrangler Thanks! I wouldn't hope to see the finished product anytime soon, but I hope to have a demo within these few months ^^
— Thanks!I really like what you have going on Trambo, and great poster/box art!
No much progress these days as I just moved house, but I'll work on making all these fancy touch controls work soon:
ap/click on environment: walk to area/ pick up character or object
Tap/click on character/object: pick up character or object
Tap/click on player: drop pick ups
Double tap/click: skip to area/pick up character or object
Pinch in/out: zoom or dezoom the view (20 to 100%)
Hold tap/click: pan
Hold tap/click on player: slowly bring in menu (like S&S sworcery power) with the following:
- Save
- Load
- Hints
- Collectibles
- Options
- Quit
Players tap the extremity of a scene to proceed to the next one.
Players can take two items at a time in hands and will combine them automatically, but are limited to the area they found it in. They drop all objects and character they picked before leaving an area.
Items are too heavy to be brought along by the character and will be let on the ground before leaving the area.
Players can take the hand of a character to bring them somewhere and have them interact with the environment or other characters. Some characters may refuse to be taken or can disturb puzzles.