sqiddster's Forum Posts

  • What about native apps through phonegap? Are you saying that saving any data while offline will never be a possibility?

  • I would just make a custom platformer behavior using physics. it couldn't be that hard.

  • Looks fantastic! However that delay before jumping could get VERY annoying.

  • Use your image editor to create transparency around the wrenches.

  • The physics expressions 'velocity x' and 'velocity y' are probably what you are looking for. I am not sure how to combine them to give you a good indication of actual velocity but it can't be that hard (most of the people hare are maths geniuses anyway ;) )

  • The trees really should be a tiled background or something. Place them manually in your image editor so you do not have 'hundreds of sprites'.

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  • Yeah, I got stuck on the edges of blocks too. perhaps adjust your collision polygon to be more square-like.

    Also, reading those signs would be very difficult for some people due to the tiny text.

  • Changing the animation is probably the best way.

  • It seems you certainly know what you are doing... Achieving that all with 33 events is an achievement!

  • Excellent! I want loading screens anyway, they are nice for casual tips ;)

  • It would probably benefit you not to use platformer behavior but design your own movement.

  • I have always been interested in what these obscure logical operators would ever be used for...

  • The thing is.

    In my opinion, Construct 2 practically IS a template. For all sorts of game. That is what the behaviors are for. With just a little understanding of C2 (by following tutorials, looking at the examples, and having the gaps filled by the extremely helpful community), it is easy to make practically any kind of 2D game one could think of.

    Tower defense... not that hard. If you really can't be bothered to learn enough about C2 to be able to use it to potential, then perhaps you should work with someone else who can design the mechanics, while you do another part. (not talking to you in particular, but... you know ;P)

    On the other hand, sprite packs and audio are a good idea to sell, because these are much harder to make and you cannot make these within C2.

  • Most of the previous posters are right. I have read up a bit into copyright law and it is lot more strict than many people think, mostly because everyone breaks it.

    Basically, you cannot do it legally. If you do it, there is a large chance that you will get away with it 100%, unless your game becomes very popular.

    If you ask permission, you probably will not get it, as Ashley has said.

    It's your decision. It's likely that nobody is going to stop you if you choose the illegal route, but it is illegal, even if your game is free.

    I would suggest that you make your own graphics, or use free sprite packs.

  • Yeah, use the 'set scale' commands. Yet another simple, nice thing about C2 ;)