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> So why is there an issue with using a template? Myself, I think it's a brilliant idea.
Actually I was talking about CREATING a game, using a TOOL. This...:
> I just came from the Mac Gamesalad forums where you can buy templates for a few dollars and then just change the graphics, add levels, music etc.
...is not game making, someone else made the game for you, you are just editing it. The logic isn't yers, it's someone else's, sort of like reverse engineering a ROM of a game with a tool for such purpose. I'm against it, on a personal level, of course. But as long as this does not affect the support of the forums, I do not care. By making this a reality, I suppose I envisioned restrictions being put into motion on the forums. Like, they could restrict us on posting certain examples and such, so people will buy them instead. Plain and simple, that would really stink.
Using that logic, you could say that making a game in C2 is not actual game-making, because you are using code someone else made.
I just don't see the issue with using templates.
Look at Counter Strike. That was just a mod of Half-Life, and it was pretty much the same in concept; a FPS game. But it still became popular. Or how about DoTA? That's a mod off of Warcraft3, and the official website for DoTA gets over 20 million unique visitors per month.
Point being; the end user doesn't care how a game is made. They care about whether or not they enjoy the game. The only people who care about how a game is made are the game makers.
If you feel using templates is cheating somehow, and won't use them because of that, more power to you. I totally respect that. But don't expect everyone else to follow your moral code. That would be plain silly.
A marketplace for this forum would be a great idea. Yes, it can have issues and problems, just like everything else.
Ensuring that only quality items get into the marketplace would not be too difficult; like I said before, set it so that threads must be approved by a mod, and have the mod review the content being sold before it's put up for sale. That can be time consuming, but it's the only way to ensure only high-quality items are offered for sale.
The other option is to let the users decide what's good and what isn't. Obviously that can involve risk on the part of the consumer, so Scirra could require sellers to offer a refund policy.
Here's another idea; Scirra could sell advertising for threads in the Marketplace forum. Site-wide banner ads and sticky threads are possibilities.
Really, this could help Scirra get more cash for development, and personally, I'd like them to be as finically successful as possible, so they can keep making C2 better.
This is an idea I personally fully support.
However, this is Scirra's forum, and they can do what they want with it. I respect that too. If they say "no" to a marketplace for whatever reason, I'll respect that decision. Although based on their responses so far, I think we may be seeing a marketplace in the (hopefully) near future.