sqiddster's Forum Posts

  • I am still eager to find an easy way for an object to move along a path. Also will this kill my performance if i want to have multiple instances of an object tracking a moving target? Would it work if I just tell them to calculate a path twice, 4 times a second instead?

  • Yes, it seems to work for some objects and not others.

    Wait... does it only wok for specific instances? aha! that must be the problem.

    How do I do it universally for all instances of an object?

  • It seems to not work for some of my objects... It just seems to not do anything!

    I don't have time to upload a .capx... any ideas as to what could be happening?

  • I think it works but perhaps a couple of my objects are glitched out or something - I will re-import them I guess.

  • Well, that's good enough for me... I can get around by using animations in the same sprite ;)

  • Umm... is it just me, or does the Z-ordering not work, at all? 'send to front' and 'send to back' seem to now work.

  • I was just wondering how long I need to wait until families are added to this fantastic program.

    Of course I understand that you have many things to do, and I am by no means complaining (you guys do a great job of getting out features that we want) but roughly when can I expect families to be implemented into Construct 2?

  • Wow, this helps a lot!

  • Yes, exactly. Thank you Ashley!

  • Is there currently a way, without using layers, to choose which objects are drawn on top of each other? i.e. the order of drawing...

    How long will I have to wait for this feature to be implemented? (I am not complaining of course, you guys do a great job, but I need to know if I need to use layers for this manner)

    Thanks, sqiddster

  • I have solved this problem thanks no a nice session in the chat. Thank you for all suggestions guys!

  • NOTE: FIXED this is not so much a bug, i figured it out there was blank frame of a large size at the beginning of some of the animations...

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  • I am making a game and implementing weapon switching using animations within one object. I am manipulating the animations using variables.

    When i press the button to switch weapons the weapon becomes grossly distorted. In no part of my program do I ever manipulate size or shape.

    Top = before, bottom = after

    <img src="http://i681.photobucket.com/albums/vv179/sqiddster/bug.jpg" border="0" />

    I am using firefox.

    Latest version of construct (I think, i got it just a few days ago)

    Computer 6gb ram

    amd radeon hd 6650M graphics card

    Also I see same problem on different computer in France.

    I would certainly like to see this fixed!

  • I can't edit my post, so...

    I asked around, and I found a slightly convoluted solution involving making them all frames of a single animation.

  • I have lots of wall textures which all do pretty much the same thing...

    Is there a way in Construct 2 to treat these all as one object in the event sheet, or must I wait until families are added.