smitchell's Forum Posts

  • If you need to constantly do it then why not consider another method?

    Like having a sprite that can act as a joint?

    Take a look at this post -

    http://www.scirra.com/forum/platformer-the-hookshot-with-mouse-button_topic45811_post286717.html

  • I have not actually tested this, just wrote it out of my head so let me know. But i doubt it will work unless there is a system.EveryTick event.

    Gimme ten mins and i'll try figure it out and provide a capx. Im just writing a tutorial for another user..

  • Can you not just use the destroy action? surely that would automatically remove it?

    Or i guess you want to remove it at runtime?

    If so try adding a variable called attached.

    System.OnStartOfLayout

         ->System.setValue{sttached(1)}

    Then make your joint:

    • note were adding another start of layout event;

    system.onStartOfLayout

    system.comapareVariable{attached = 1}

         -> create distance joint{object1, object2}

    Then on some random event:

    Object1.obcollisionWith{SuperDancingRabbitChild}

         ->System.setValue{attached(0)}

    hopefully that works <img src="smileys/smiley4.gif" border="0" align="middle" />

  • This problem is in my game also. Im not sure if it can be solved.. Its gotta be to do with the math. If the angle is 360 and we need to get back to 0 then 0 is a positive number so it goes backwards, Maybe we need to set it to -0 ... hmm try that :) -- ps i have no idea what im talking about

  • copy and paste the link for the manual sdk thing, I cant figure out how to get links working <img src="smileys/smiley5.gif" border="0" align="middle" />

  • Ok lets start :).

    Firstly, There is a Playtomic plugin, which will be very usefull for storing game stats, but it also has online leaderboards!!!! :D,

         - scirra.com/forum/plugin-playtomic-metrics-analytics_topic47142_post295238.html

    The actual multiplayer plugin is not out yet, but its being worked on by a amazing user!!

         - you can follow the tread here: scirra.com/forum/multiplayer-demo-in-c2_topic47724.html

    If you wish to make your own plugin then here is the documentation/ template for it: http://www.scirra.com/manual/15/sdk

    note here is a link with a list of construct2 plugins.

         - scirra.com/forum/c2-plugins-and-behaviors-list_topic47002.html

  • If you have a boolean for each sprite, then have a event like:

    • the booolean im refering to is: IsOn for this example

    Mouse.OnObjectClicked(Sprite1)

    Sprite1.isIsOn

         -> Do what you want here for Sprite1

    Mouse.OnObjectClicked(Sprite2)

    Sprite2.isIsOn

         -> Do what you want here for Sprite2

  • Im not sure what your quite asking for...?

    Are you asking for someone to make a plugin for you?

    or

    Asking where to start for a plugin?

    And some realtime social adaptions are possible through current third party plugins, And there is a plugin currently in development for multiplayer..

  • I'm working on a strategy platformer!!! The only game I can compare it to, is Super Meat Boy. However there completely different. but the level of difficulty and feel is what i'm going for!! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Only Ashley can answer that then. As far as im aware of, you can not dynamically change those properties at runtime..

  • Will your game not be in the browser?

    Im busy right now but i'll look into it later tonight. Might be able to do this through HTML..

  • Ok:

    It moves, But its kinda weird. the ball moves but i think its the gyroscope not the accelerometer. It works in the sense if i move my phone in a 360 degree movement the ball follows that pattern, i oppose to the accelerometer, Where if i tilt the phone left, the ball would move left and vice versa with right up and down :)

    they both move on the 3gs(Have not tested with 4s yet) But its not easy to control, I dont get it.. Second link was better but first link as the first link i kept on moving off the screen...

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  • There's a cool ipone app like this i use called idea sketch :)

  • If someone uploads the HTML onto dropbox i'll be happy to test on a iphone 3Gs and 4S

  • Fair enough :)