roboteka's Forum Posts

  • Well.. Maybe you're right. Unity can be better to me. It's a shame, I really like the C2 possibilities (how cool is it to say "I make the game by myself"?!. Not by hiring guy). But these little things..

    Why don't you try to prototype your idea in C2 (free version) first? Then you'd have something to show to the Unity-guy you plan to hire in any case.

  • Wow, interesting news and some really good ideas in this thread already!

    However, for me it's impossible to list any wanted features yet. I want to know what's the deal with C3 before saying anything.

  • > So I prefer CocoonJS at this moment in time, because it has better performance through all versions of iOS overall. However, as soon as iOS8 distribution reaches 75% I'll probably change preference to Cordova (which is the non-adobe branded PhoneGap) since it has better third party support.

    >

    Everytime I try CocoonJS, in xcode it says that the app is using the wrong architecture.

    Did you update to the latest CocoonJS-plugin from Github and use the latest Cloud Compiler? That should do the trick.

  • Edit: some moving footage: http://imgur.com/a/hMMwc

  • Here's what we've been working on, in motion:

  • Edit: removed.

  • I think you could make some neon flames or something when the car drifts.

    Other than that it really looks good!

    Thank you and thanks for the suggestion! Actually there's already a spiffy trail effect in the player's vehicle - it's really hard to capture that in screenshots or promo videos, but it looks quite cool in motion.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello! I'd like to introduce our second game - Wheel & Deal. It's a retro-futuristic arcade shooter and it's coming to the App Store January 22nd 2015.

    Here's a trailer:

    Some screenshots:

    https://dl.dropboxusercontent.com/u/459 ... creen2.png

    https://dl.dropboxusercontent.com/u/459 ... creen3.png

    https://dl.dropboxusercontent.com/u/459 ... creen4.png

    Drop a line if you'd like to test the game!

  • Ok, so stable r190 and the latest CJS plugin seem to work. I did something wrong earlier when trying to update the plugin, now it works like a charm. Problem solved!

  • No problem, especially the last part..it was horrible opening the leaderboards and then coming back into the game to watch my spaceship to continuously fly in circles was hilarious but incredibly frustrating.

    Haha oh yes, I actually experienced that when testing Trambo. We had a pretty tight deadline then and I just decided to skip the in-game button for Game Center and filed a bug to Ludei. Problem solved!

    I know keeping up with the updates of the CJS plugin is pretty important since it actually has all of the required set up for leaderboards that the original one didn't have.

    Well yeah, it seems so. It's just that I've had some nasty experiences trying to update the plugin myself. Last I tried all CocoonJS was able to deliver was a pitch black screen... I'm really frustrated with the Scirra's decision to deprecate CJS because of all this extra hassle. Also my experiences with the other exporters for iOS have been catastrophic to say the least. CocoonJS has all the stuff I need in my small(ish) games and offers the widest range of supported devices at the moment. I really need to figure out what's causing the trouble with the latest CJS-plugins.

    I would have my game as an example but Apple is screwing me over with a bunch of stupid tax form crap not working with my account but hopefully you can get yours up quicker than I!

    Oh man, I feel you. Apple is not the most convenient corporation to work with, but the people working there are really helpful. I'm sure you already tried to contact them, but if not, try that asap. I've had all my problems solved fairly quickly. Especially all related to contracts, banking or taxes.

  • Thanks a lot! I just saw your facebook page and your work looks awesome too. New retro wave FTW!

    Thank you very much and WORD!

  • I have been able to get my almost complete game to work with GameCenter and CocoonJS.

    I use the latest version of the CocoonJS plugin from github, and the newest version of the Cloud Compiler for Canvas+. Make sure you have all the correct leaderboard id information that you have to first create in iTunes Connect. ALSO make sure on the device you are testing, that you set your GameCenter account for Sandbox mode or whatever, if I don't have that enabled the pop up of GameCenter won't come up. I referenced the example file from Ludei for C2 and GameCenter quite a bit when first setting it up also.

    Good luck!

    (Oh and extra tidbit, make sure you have C2 exit out of any touch before pulling open the GameCenter window because if you don't, when you come back to the game your Touch event is totally messed up)

    OK, thank you very much for the information! I did manage to get Game Center high scores working fine in my previous game, but since then many things have changed... including deprecation of CJS etc.

    I will try these settings.

    That extra tidbit I also did not know, thanks!

  • Ha, so cool. Been living in this fantasy 80's world myself for the past six months so it fits the theme. Two thumbs up!

  • Hi folks, here's a quick one: I'm in the final stages of developing a game called Wheel & Deal for iOS and I'm kinda stuck on finding a working Game Center solution.

    https://dl.dropboxusercontent.com/u/45952665/WHEEL_DEAL/Testicappi.mov

    Atm I'm using the latest beta and it seems CJS Game Center does not work out of the box. So, any of you guys have a working Game Center high scores? If so, what combination of C2, CJS-version and CJS Cloud Compiler did you use?

    Thanks in advance!

  • I also just bought your game, nice work! Check your reviews.