An All-Inclusive Animations Editor. That way, people won't have to search Constructs entire interface to figure out how to change things like animation frame rate.
Personally I think the Animator fits in with the rest of the UI; you click an animation, you see its properties. Maybe there should just be more tutorials.
Also, maybe the animation speed system could be altered slightly so that you can have one frame of an animation show at a different rate than the other frames ... basically a different speed for each frame, instead of just one speed for the whole animation. Or a frame delay, if you want to do it that way.
Click a frame, then change its speed. It's not a delay, but allows for slower frames.
I've noticed that there is a rectangle outline tool and an oval outline tool, but Where is the Filled Rectangle tool ? ... and the Filled Oval ? .. they are just like the outline tools but make it filled in.
Click Rectangle, then see the styles at the top.
I also noticed that you've gone with the Eraser method instead of the simpler more efficient and much quicker method of erasing by drawing with the transparent color. If some people like the eraser fine, but it would be nice if you would include the Erase by Transparency method as well.
And I know that has to be an extremely simple fix, since the flood fill tool can erase with transparency already. Yet for some peculiar reason, the pencil and brush tools won't erase by use of the transparent color. Please please fix this. It really does save alot of development time to not have to switch back and forth to the eraser all the time. I erase as frequently as I draw.
I agree with this <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />.