An All-Inclusive Animations Editor. That way, people won't have to search Constructs entire interface to figure out how to change things like animation frame rate.
Also, maybe the animation speed system could be altered slightly so that you can have one frame of an animation show at a different rate than the other frames ... basically a different speed for each frame, instead of just one speed for the whole animation. Or a frame delay, if you want to do it that way.
I'm extremely concerned with the Graphics/Animations interfaces because that's where most of the time is spent. A well-designed built-in graphics editor can save alot of time and keep us from having to use an outside paint program and importing the graphics.
I've noticed that there is a rectangle outline tool and an oval outline tool, but Where is the Filled Rectangle tool ? ... and the Filled Oval ? .. they are just like the outline tools but make it filled in.
I use the filled Rectangle tool ALOT in The Games Factory and quite a bit in GraphicsGale too.
But I Rarely ever use the Rectangle Outline and the Oval Outline tools. The Filled versions are good for erasing, shaping, and covering over. The Outlines don't Cover over and are useless for erasing large sections with the transparent color, and add extra fill steps if used for shaping.
So I can't stress enough how much the Filled Rectangle tool is needed.
I also noticed that you've gone with the Eraser method instead of the simpler more efficient and much quicker method of erasing by drawing with the transparent color. If some people like the eraser fine, but it would be nice if you would include the Erase by Transparency method as well.
And I know that has to be an extremely simple fix, since the flood fill tool can erase with transparency already. Yet for some peculiar reason, the pencil and brush tools won't erase by use of the transparent color. Please please fix this. It really does save alot of development time to not have to switch back and forth to the eraser all the time. I erase as frequently as I draw.
And if you really want to make things nice .. the color picking system would be better if instead of using the switch color by clicking on button and use an annoying color picker method .. instead of that ... just make the right click of the mouse pick the color and do away with the color switch button, because it is much faster just to right click on the colors you are using. I flip back and forth from the colors I need and transparency much quicker with that method. The button switch color thing even takes longer for black and white graphics, because you have to click that tiny button to flip the colors. Or if people like the color flip method, keep it but use the right click method too, making the right click a color picker for the main color in use of the switch boxes.
Thank You for creating this awesome program Ashley ... and thanks for reading and hopefully implementing the things that I have mentioned here. <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />