?? I don't understand what you mean. Airconsole is another way to create games. A way to play games with your friends at home without the need to have 8 gamepads. It's a different approach, it's not better or worse than gamepads, it's different. It brings you something gamepads don't have, a screen as a controller. Not only buttons, but stories can be told on your controller, new mechanics can be thought.
Messaging between screen and controllers is fully supported in C2, games made in C2 have already been published on AirConsole.
Making controllers in C2 is also possible since a while, a plugin made by X3M is available: viewtopic.php?f=153&t=186227
Official generated controllers are also now compatible with the C2 plugin: https://developers.airconsole.com/tools ... dex.html#/
There's not only buttons, it's up to you to developp your own controller, add different states, switch screens, whatever, a controller is a website so to say, so with a little html, css and JS you can do anything
A plugin version 2, cleaning up and making it easier to understand is underway and I will publish it pretty soon, but first I'm working on our competition submission and will invest time in plugin version 2 then
Yes, AirConsole is fundamentaly not meant to be a bridge for high speed FPS games as latency can be a problem, but try some of the games available on airconsole.com and you will see