PhoenixNightly's Forum Posts

  • Honestly to save some time you shouldn't really have to do all that for controls. You can just have it automatically detect the input.

    So lets say they hit space or they hit the left click or the gamepad A Button since they will do the same thing just make a 'OR' statement in the condition.

    if SPACEBAR or MOUSE LEFT or GAMEPAD A Button DO THIS.

    Just a thought but you don't have to do it that way if you don't want to. Saves them from having to tell the game which one. The easier to get right into game the better. All they need to know is the control.

    Any other way would just add unnecessary work and redundancy in your event sheet.

    EXAMPLE

    if SPACEBAR or MOUSE LEFT or GAMEPAD A Button -- PLAYER ATTACK.
    
    VS
    
    if CONTROL is KEYBOARD
             Iif SPACEBAR -- PLAYER ATTACK
    if CONTROL is KEYBOARD/MOUSE
             if MOUSELEFT CLICK -- PLAYER ATTACK
    if CONTROL is GAMEPAD
             if GAMEPAD A --PLAYER ATTACK[/code:286z3r4w]
  • A few of mines

    [attachment=0:30ww0nhy][/attachment:30ww0nhy]

    [attachment=1:30ww0nhy][/attachment:30ww0nhy]

    [attachment=2:30ww0nhy][/attachment:30ww0nhy]

  • NP +1 just mean I agree with what Dhoeke stated . Well for me I think now just IMO use the keyboard for movement and the mouse clicks for attack and block like left for attack right button for block. Because I get a bit finger tied if I want to attack and back up at the same time or block. Don't seem like the most conventional controls. That is what killed me from playing certain games when they strayed from the norm. Usually shift would be used for running. But that is just my opinion it easier for the user to play if it uses something they already learned. Maybe a pause screen so that they can see the controls whenever they need to.

    Did you change something since I last played??

  • Hope someone find a use for these just a few of the animations included in the pack with some weapons for her to throw. My second time doing animations in spriter <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">. Draw and animated by ME and yes you can use it for commercial use if you do just be so kindly as to throw a shout out to me <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Animation Includes:

    Idle, Idle-HURT, Run, Walk, Walk-Hurt, Jump, Attack Kick, Attack Kick Hurt, Attack Throw,Hit1, Hit2, Hit3 and Hit 4 includes weapons to throw

    You can get it while its hot here.

    https://www.dropbox.com/s/1wrvsnzqar6cc ... r.zip?dl=0

    PS

    I would love to what she is used for if you want to share

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  • Great start to things but +1 what dhoeke says. Can't wait to see where you take this.

  • brunopalermo

    Oh it no problem just didn't want it to come off I thought what he said was a joke.

    Also I didn't see this mention but I think Scott Rogers Level Up! Which is nice.

  • brunopalermo

    My subjective statement wasn't referring to him per se. If I thought what he said was a bunch of malarkey I wouldn't have shared it. I take his words with more weight. But I don't force people to agree with his views either, my statement is everyone have their own opinion . I feel what he list is good things to look out for now if someone implemented something that he said is a no no but they utilize a 'DON'T' that did work for them bravo on them. But I haven't seen everything in the database so I don't know what Kimicatdemon was referring to. I mean some people feel FPS Zombie RPG game isn't a good game or qualify to be called an RPG. Dead Island is and I love it.

  • kimicatdemon

    Absolutely true. You always have to consider something maybe subjective. That is like a game reviewer doing a review on a genre that they really don't care for, most of their opinions would be subjective.

  • This is some awesome work here and love the cabinet!!

  • Ok I have your attention...

    I always seen people ask what they SHOULD DO to make or start the process of getting a game together but noone (as far as I HAVE seen) asked about the DON'Ts. So a Game Designer had articles he would publish I believe on Gamasutra called 'Bad Game Designer, No Twinkie' with each article something designers should avoid. It has been taken and put into a Database called the 'THE NO TWINKIE DATABASE'. So take a break from looking at the DO's and evaluate some of the DON'Ts <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">.

    http://www.designersnotebook.com/Design ... tabase.htm

    Is he absolutely right? Maybe not but you would know something you might want to think twice about if you see one of your things on there. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • The graphics look uber awesome.

  • Quick and easy to have a prototype up and running. I'm a hoarder so I have a few of the others also.

  • You can try Camstudio which is free (http://camstudio.org) I use that and Ashampoo Snap(https://www.ashampoo.com/en/usd/pin/102 ... oo-Snap-7#) for screen capturing. Serif have a free edition of Movie plus they call the Starter edition (http://www.serif.com/free-video-editing-software/) you can try that out. I know the import limitation is wmv only you can unlock other import options for $9.

    Also almost forgot there is Microsoft Expression Encoder which good and free because they discontinued development and you can edit what you record with it http://www.microsoft.com/en-us/download ... x?id=18974.

  • Well for those in the States UPS Store gives you a physical address versus PO Box. I called them directly and they said it would be 25 per month for a mailbox. So I guess basically whatever location you choose that would be your street address then you mail number. Maybe what you can try is where ever you have you PO Box setup give them that location address and put your box number as the Apt/Suite Number.

    Like for example a Post Office in Houston, Texas address is

    401 Franklin St

    Houston, TX 77201

    So for example I would just put

    401 Franklin St [BOX NUMBER]

    Houston, TX 77201

    And if something do get mailed to you I am pretty sure they would figure out it is suppose to go to a PO Box at that location.

    So you can give the information to Google like that and it should suffice.