OldieSteve's Forum Posts

  • I've seen this recently in my own tests, and - for me - it's been down to the destruction of Flash player by most browsers.

    Make sure you don't have a tab open with a Flash advert on it (which means almost any advert, because a lot of them cycle content and occasionally still throw a Flash ad into the mix), while the browser is deciding that it doesn't want to play Flash any more, it pauses everything for a fraction of a second... very annoying. Seen in Chrome and IE11 on Windows 7 Home.

    I use an ad blocker to get rid of those vile things

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  • Something along the lines of this h t t p : / / bipingo.com/img/TableTopBagatelle04. png I want to shoot the balls up the side and then fall down and slot into scoring zones, but my ball is just bouncing around like crazy even with gravity insanely high.

  • Hi.

    I've been following a breakout tutorial and the game is working great but it keeps pausing for like 3-4 tenths of a second and the ball freezes in flight and the fps go to almost 0.

    is this a bug or does someone know whats going on? its ruining the game which was starting to be really fun.

  • I'm making a simple Bagatelle game (if you're not ancient like me, you'll have to google that) and I'm wondering if there is a more elegant way of having the balls kept seperate?

    Example: I want to launch ball 1,wait for it to stop at the bottom and then launch ball 2 but leaving ball one in its resting place.

    Currently I'm "attempting" to do this by using seperate sprites for each ball but I'm sure there has to be a far neater way to do this?

    How do I do that?

    Edit: ignore that question as I can't even get the ball working right hehe. its bounces far too much, even with gravity on 10,000. :/

  • I'm quite enjoying the free version and I think I'll be buying it next month when I have the funds

    One dumb question for you experts.. Why am I having a hell of a job trying to change the grid size?

    I have snap to grid on and Its defaulting at 32x32 and I would like it at 30x20 but it's not changing for me. I've tried over and over.

    It that one thing locked in the free version? ..or am I being a bit thick?

  • Will construct 3 be coming soon?

    I'm using the free version atm but seriously thinking of buying it but if a new version is coming out within the next few months, I'll hold off and wait.

  • Thank you for putting me right, that's good news!

  • Thanks for the info.

    I've been playing with the free version and I'm really Impressed, it seems most excellent indeed!

    am still concerned about the exe's though, after reading what you posted I've been reading up on it and it creates an installer for the PC and not a standalone exe which is really what I'd prefer (btw Gamemaker does output an standalone exe.. Although that said, I think I have more chances of learning to use construct 2)

  • Thanks for your help, I've downloaded the demo and I'm having a look at it now.

    I have one concern though. from what I've read (I could possibly have this wrong) Construct 2 cannot create standalone windows exe files? is that right?

    Thats quite a let down if true, I don't want to be forced to run all games via my browser, no offence intended.

  • Hello everyone.

    I bought Gamemaker pro in the recent humble bundle as I'd love to make some games (for myself) based on the old classics from the late 70's to the early 1980's. Anyway the software is fine but with me being old (53), never done programming and being rather dumb I'm finding the software very hard to use. The drag and drop is okay but too limiting and the GML code is just beyond me.

    Construct 2 was recommended to me but I'd like more info before I plonk down such a large amount of money (to me anyway!) for software I might not be able to use.

    How easy is it to learn construct 2?

    Is it good for an oldie who totally failed all his maths classes way back when?

    Any unbiased feedback would be helpful, thank you.

    (I'm looking really to create games such as:- Jetpac, Sabre Wulf, Mazogs, Space Invaders, Robotron, Berzerk, Hero, Moon Cresta, Scramble and possibly much later on, 2d role playing games like Ultima IV and rogue clones)